Source 2 Viewer
  • EGCBaseClientMsg
  • EGCBaseMsg
  • EGCBaseProtoObjectTypes
  • EGCItemCustomizationNotification
  • EGCItemMsg
  • EGCMsgResponse
  • EGCSystemMsg
  • EGCToGCMsg
  • EHapticPulseType
  • EHitGroup
  • EInButtonState
  • EInitSystemResult
  • EKillTypes_t
  • ENetworkDisconnectionReason
  • EProceduralRagdollWeightIndexPropagationMethod
  • EProtoDebugVisiblity
  • EQueryCvarValueStatus
  • ESOMsg
  • ESceneViewDebugOverlaysListenerDataType_t
  • ESource2PlayStatsFieldType
  • ESplitScreenMessageType
  • ETEProtobufIds
  • ETeam
  • EUnlockStyle
  • EWeaponType
  • EngineCountdownTimer
  • EngineLoopState_t
  • EntityAttachmentType_t
  • EntityDissolveType_t
  • EntityDistanceMode_t
  • EntityEffects_t
  • EntityPlatformTypes_t
  • EntityRenderAttribute_t
  • EntitySpottedState_t
  • EntitySubclassScope_t
  • EventAdvanceTick_t
  • EventAppShutdown_t
  • EventBugBugComplete_t
  • EventBugBug_t
  • EventClientAdvanceNonRenderedFrame_t
  • EventClientAdvanceTick_t
  • EventClientFrameSimulate_t
  • EventClientOutput_t
  • EventClientPauseSimulate_t
  • EventClientPollInput_t
  • EventClientPollNetworking_t
  • EventClientPostAdvanceTick_t
  • EventClientPostOutput_t
  • EventClientPostSimulate_t
  • EventClientPreOutputParallelWithServer_t
  • EventClientPreOutput_t
  • EventClientPreSimulate_t
  • EventClientProcessGameInput_t
  • EventClientProcessInput_t
  • EventClientProcessNetworking_t
  • EventClientSceneSystemThreadStateChange_t
  • EventClientSimulate_t
  • EventFrameBoundary_t
  • EventModInitialized_t
  • EventPostAdvanceTick_t
  • EventPostDataUpdate_t
  • EventPreDataUpdate_t
  • EventProfileStorageAvailable_t
  • EventServerAdvanceTick_t
  • EventServerBeginAsyncPostTickWork_t
  • EventServerBeginSimulate_t
  • EventServerEndAsyncPostTickWork_t
  • EventServerEndSimulate_t
  • EventServerPollNetworking_t
  • EventServerPostAdvanceTick_t
  • EventServerPostSimulate_t
  • EventServerProcessNetworking_t
  • EventSetTime_t
  • EventSimpleLoopFrameUpdate_t
  • EventSimulate_t
  • EventSplitScreenStateChanged_t
  • ExternalAnimGraphHandle_t
  • ExternalAnimGraphInactiveBehavior_t
  • FilterDamageType
  • FilterHealth
Type / to search
  1. Counter-Strike 2
  2. client
  3. ESource2PlayStatsFieldType

ESource2PlayStatsFieldType

uint32_t
  • Source2PlayStats_Invalid = 00x00
  • Source2PlayStats_UInt64 = 10x01
  • Source2PlayStats_UInt32 = 20x02
  • Source2PlayStats_UInt16 = 30x03
  • Source2PlayStats_UInt8 = 40x04
  • Source2PlayStats_Int64 = 50x05
  • Source2PlayStats_Int32 = 60x06
  • Source2PlayStats_Int16 = 70x07
  • Source2PlayStats_Int8 = 80x08
  • Source2PlayStats_Float64 = 90x09
  • Source2PlayStats_Float32 = 100x0A
  • Source2PlayStats_Bool = 110x0B
  • Source2PlayStats_String = 120x0C
  • Source2PlayStats_LowCardinalityString = 130x0D
  • Source2PlayStats_UTCDateTime = 140x0E
  • Source2PlayStats_SteamIDTrustBucket = 150x0F
  • Source2PlayStats_SteamIDTrustBucketMin = 160x10
  • Source2PlayStats_SteamID = 170x11
Also in
Dota 2Deadlock
Offsets are from Windows. Source revision 10837589 built on Jul 20 2026.