Source 2 Viewer
  • EPlayOfTheGameReplayTrigger
  • EPlayOfTheGameState
  • EPlayerPlayState
  • EPlayerSprayStatus
  • EPlayerTrackedStatImpl
  • EPreviewStatFlags
  • EProceduralRagdollWeightIndexPropagationMethod
  • EProfileCardSlotType
  • EProgressType_t
  • EPropertyValueContext
  • EProtoDebugVisiblity
  • EQueryCvarValueStatus
  • EQuickCastMode
  • ERejuvenatorRespawnMechanic
  • ERocketeerState
  • ESOMsg
  • EShopFilters_t
  • EShopGroups
  • ESkullState_t
  • ESource2PlayStatsFieldType
  • ESourceEngine
  • ESplitScreenMessageType
  • ESprintAnimState
  • EStatsType
  • EStreetBrawlGameState
  • ESwingState_t
  • ETEProtobufIds
  • ETeamTrackedStatImpl
  • ETelepunchState_t
  • ETier3Phase_t
  • ETier3State_t
  • ETrackedProjectileTarget_t
  • ETrackedStatAggregate
  • EViscousBowlingBallState_t
  • EWallAttachState
  • EWallJumpFacing
  • EWeakPointBreakBehavior
  • EWraithCardType
  • EconEntityParticleDisableMode_t
  • EngineCountdownTimer
  • EngineLoopState_t
  • EntityAttachmentType_t
  • EntityDisolveType_t
  • EntityDistanceMode_t
  • EntityEffects_t
  • EntityPlatformTypes_t
  • EntityRenderAttribute_t
  • EntitySubclassScope_t
  • EventAdvanceTick_t
  • EventAppShutdown_t
  • EventClientAdvanceNonRenderedFrame_t
  • EventClientAdvanceTick_t
  • EventClientFrameSimulate_t
  • EventClientOutput_t
  • EventClientPauseSimulate_t
  • EventClientPollInput_t
  • EventClientPollNetworking_t
  • EventClientPostAdvanceTick_t
  • EventClientPostOutput_t
  • EventClientPostSimulate_t
  • EventClientPreOutputParallelWithServer_t
  • EventClientPreOutput_t
  • EventClientPreSimulate_t
  • EventClientProcessGameInput_t
  • EventClientProcessInput_t
  • EventClientProcessNetworking_t
  • EventClientSceneSystemThreadStateChange_t
  • EventClientSimulate_t
  • EventFrameBoundary_t
  • EventModInitialized_t
  • EventPostAdvanceTick_t
  • EventPostDataUpdate_t
  • EventPreDataUpdate_t
  • EventProfileStorageAvailable_t
  • EventServerAdvanceTick_t
  • EventServerBeginAsyncPostTickWork_t
  • EventServerBeginSimulate_t
  • EventServerEndAsyncPostTickWork_t
  • EventServerEndSimulate_t
  • EventServerPollNetworking_t
Type / to search
  1. Deadlock
  2. client
  3. ESource2PlayStatsFieldType

ESource2PlayStatsFieldType

uint32_t
  • Source2PlayStats_Invalid = 00x00
  • Source2PlayStats_UInt64 = 10x01
  • Source2PlayStats_UInt32 = 20x02
  • Source2PlayStats_UInt16 = 30x03
  • Source2PlayStats_UInt8 = 40x04
  • Source2PlayStats_Int64 = 50x05
  • Source2PlayStats_Int32 = 60x06
  • Source2PlayStats_Int16 = 70x07
  • Source2PlayStats_Int8 = 80x08
  • Source2PlayStats_Float64 = 90x09
  • Source2PlayStats_Float32 = 100x0A
  • Source2PlayStats_Bool = 110x0B
  • Source2PlayStats_String = 120x0C
  • Source2PlayStats_LowCardinalityString = 130x0D
  • Source2PlayStats_UTCDateTime = 140x0E
Also in
Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.