Source 2 Viewer
EPlayOfTheGameReplayTrigger
EPlayOfTheGameState
EPlayerPlayState
EPlayerSprayStatus
EPlayerTrackedStatImpl
EPreviewStatFlags
EProceduralRagdollWeightIndexPropagationMethod
EProfileCardSlotType
EProgressType_t
EPropertyValueContext
EProtoDebugVisiblity
EQueryCvarValueStatus
EQuickCastMode
ERejuvenatorRespawnMechanic
ERocketeerState
ESOMsg
EShopFilters_t
EShopGroups
ESkullState_t
ESource2PlayStatsFieldType
ESourceEngine
ESplitScreenMessageType
ESprintAnimState
EStatsType
EStreetBrawlGameState
ESwingState_t
ETEProtobufIds
ETeamTrackedStatImpl
ETelepunchState_t
ETier3Phase_t
ETier3State_t
ETrackedProjectileTarget_t
ETrackedStatAggregate
EViscousBowlingBallState_t
EWallAttachState
EWallJumpFacing
EWeakPointBreakBehavior
EWraithCardType
EconEntityParticleDisableMode_t
EngineCountdownTimer
EngineLoopState_t
EntityAttachmentType_t
EntityDisolveType_t
EntityDistanceMode_t
EntityEffects_t
EntityPlatformTypes_t
EntityRenderAttribute_t
EntitySubclassScope_t
EventAdvanceTick_t
EventAppShutdown_t
EventClientAdvanceNonRenderedFrame_t
EventClientAdvanceTick_t
EventClientFrameSimulate_t
EventClientOutput_t
EventClientPauseSimulate_t
EventClientPollInput_t
EventClientPollNetworking_t
EventClientPostAdvanceTick_t
EventClientPostOutput_t
EventClientPostSimulate_t
EventClientPreOutputParallelWithServer_t
EventClientPreOutput_t
EventClientPreSimulate_t
EventClientProcessGameInput_t
EventClientProcessInput_t
EventClientProcessNetworking_t
EventClientSceneSystemThreadStateChange_t
EventClientSimulate_t
EventFrameBoundary_t
EventModInitialized_t
EventPostAdvanceTick_t
EventPostDataUpdate_t
EventPreDataUpdate_t
EventProfileStorageAvailable_t
EventServerAdvanceTick_t
EventServerBeginAsyncPostTickWork_t
EventServerBeginSimulate_t
EventServerEndAsyncPostTickWork_t
EventServerEndSimulate_t
EventServerPollNetworking_t
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Deadlock
client
ESource2PlayStatsFieldType
ESource2PlayStatsFieldType
uint32_t
Source2PlayStats_Invalid
=
0
0x00
Source2PlayStats_UInt64
=
1
0x01
Source2PlayStats_UInt32
=
2
0x02
Source2PlayStats_UInt16
=
3
0x03
Source2PlayStats_UInt8
=
4
0x04
Source2PlayStats_Int64
=
5
0x05
Source2PlayStats_Int32
=
6
0x06
Source2PlayStats_Int16
=
7
0x07
Source2PlayStats_Int8
=
8
0x08
Source2PlayStats_Float64
=
9
0x09
Source2PlayStats_Float32
=
10
0x0A
Source2PlayStats_Bool
=
11
0x0B
Source2PlayStats_String
=
12
0x0C
Source2PlayStats_LowCardinalityString
=
13
0x0D
Source2PlayStats_UTCDateTime
=
14
0x0E
Also in
Dota 2