Source 2 Viewer
  • ENeutralWeakPointType
  • ENewSettingsBadge
  • ENextAttackDelayReason_t
  • EObjectivePositions_t
  • EPlayOfTheGameReplayTrigger
  • EPlayOfTheGameState
  • EPlayerPlayState
  • EPlayerSprayStatus
  • EPlayerTrackedStatImpl
  • EPreviewStatFlags
  • EProceduralRagdollWeightIndexPropagationMethod
  • EProfileCardSlotType
  • EProgressType_t
  • EPropertyValueContext
  • EProtoDebugVisiblity
  • EQueryCvarValueStatus
  • EQuickCastMode
  • ERejuvenatorRespawnMechanic
  • ERocketeerState
  • ESOMsg
  • EShopFilters_t
  • EShopGroups
  • ESkullState_t
  • ESource2PlayStatsFieldType
  • ESourceEngine
  • ESplitScreenMessageType
  • ESprintAnimState
  • EStatsType
  • EStreetBrawlGameState
  • ESwingState_t
  • ETEProtobufIds
  • ETeamTrackedStatImpl
  • ETelepunchState_t
  • ETier3Phase_t
  • ETier3State_t
  • ETrackedProjectileTarget_t
  • ETrackedStatAggregate
  • EViscousBowlingBallState_t
  • EWallAttachState
  • EWallJumpFacing
  • EWeakPointBreakBehavior
  • EWraithCardType
  • EconEntityParticleDisableMode_t
  • EngineCountdownTimer
  • EngineLoopState_t
  • EntityAttachmentType_t
  • EntityDisolveType_t
  • EntityDistanceMode_t
  • EntityEffects_t
  • EntityPlatformTypes_t
  • EntityRenderAttribute_t
  • EntitySubclassScope_t
  • EventAdvanceTick_t
  • EventAppShutdown_t
  • EventClientAdvanceNonRenderedFrame_t
  • EventClientAdvanceTick_t
  • EventClientFrameSimulate_t
  • EventClientOutput_t
  • EventClientPauseSimulate_t
  • EventClientPollInput_t
  • EventClientPollNetworking_t
  • EventClientPostAdvanceTick_t
  • EventClientPostOutput_t
  • EventClientPostSimulate_t
  • EventClientPreOutputParallelWithServer_t
  • EventClientPreOutput_t
  • EventClientPreSimulate_t
  • EventClientProcessGameInput_t
  • EventClientProcessInput_t
  • EventClientProcessNetworking_t
  • EventClientSceneSystemThreadStateChange_t
  • EventClientSimulate_t
  • EventFrameBoundary_t
  • EventModInitialized_t
  • EventPostAdvanceTick_t
  • EventPostDataUpdate_t
  • EventPreDataUpdate_t
  • EventProfileStorageAvailable_t
  • EventServerAdvanceTick_t
  • EventServerBeginAsyncPostTickWork_t
Type / to search
  1. Deadlock
  2. client
  3. ESOMsg

ESOMsg

uint32_t
  • k_ESOMsg_Create = 210x15
  • k_ESOMsg_Update = 220x16
  • k_ESOMsg_Destroy = 230x17
  • k_ESOMsg_CacheSubscribed = 240x18
  • k_ESOMsg_CacheUnsubscribed = 250x19
  • k_ESOMsg_UpdateMultiple = 260x1A
  • k_ESOMsg_CacheSubscriptionRefresh = 280x1C
  • k_ESOMsg_CacheSubscribedUpToDate = 290x1D
Also in
Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.