Source 2 Viewer
EGCMsgResponse
EGCSystemMsg
EGCToGCMsg
EHapticPulseType
EHitGroup
EInButtonState
EInitSystemResult
EKillTypes_t
ENetworkDisconnectionReason
EProceduralRagdollWeightIndexPropagationMethod
EProtoDebugVisiblity
EQueryCvarValueStatus
ESOMsg
ESceneViewDebugOverlaysListenerDataType_t
ESource2PlayStatsFieldType
ESplitScreenMessageType
ETEProtobufIds
ETeam
EUnlockStyle
EWeaponType
EngineCountdownTimer
EngineLoopState_t
EntityAttachmentType_t
EntityDissolveType_t
EntityDistanceMode_t
EntityEffects_t
EntityPlatformTypes_t
EntityRenderAttribute_t
EntitySpottedState_t
EntitySubclassScope_t
EventAdvanceTick_t
EventAppShutdown_t
EventBugBugComplete_t
EventBugBug_t
EventClientAdvanceNonRenderedFrame_t
EventClientAdvanceTick_t
EventClientFrameSimulate_t
EventClientOutput_t
EventClientPauseSimulate_t
EventClientPollInput_t
EventClientPollNetworking_t
EventClientPostAdvanceTick_t
EventClientPostOutput_t
EventClientPostSimulate_t
EventClientPreOutputParallelWithServer_t
EventClientPreOutput_t
EventClientPreSimulate_t
EventClientProcessGameInput_t
EventClientProcessInput_t
EventClientProcessNetworking_t
EventClientSceneSystemThreadStateChange_t
EventClientSimulate_t
EventFrameBoundary_t
EventModInitialized_t
EventPostAdvanceTick_t
EventPostDataUpdate_t
EventPreDataUpdate_t
EventProfileStorageAvailable_t
EventServerAdvanceTick_t
EventServerBeginAsyncPostTickWork_t
EventServerBeginSimulate_t
EventServerEndAsyncPostTickWork_t
EventServerEndSimulate_t
EventServerPollNetworking_t
EventServerPostAdvanceTick_t
EventServerPostSimulate_t
EventServerProcessNetworking_t
EventSetTime_t
EventSimpleLoopFrameUpdate_t
EventSimulate_t
EventSplitScreenStateChanged_t
ExternalAnimGraphHandle_t
ExternalAnimGraphInactiveBehavior_t
FilterDamageType
FilterHealth
FixAngleSet_t
Flags_t
ForcedCrouchState_t
GAME_HEADER
GCClientLauncherType
Type
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Counter-Strike 2
client
EWeaponType
EWeaponType
uint32_t
EWT_Knife
=
0
0x00
EWT_Pistol
=
1
0x01
EWT_SubMachineGun
=
2
0x02
EWT_Rifle
=
3
0x03
EWT_Shotgun
=
4
0x04
EWT_SniperRifle
=
5
0x05
EWT_MachineGun
=
6
0x06
EWT_C4
=
7
0x07
EWT_Grenade
=
8
0x08
EWT_Equipment
=
9
0x09
EWT_StackableItem
=
10
0x0A
EWT_Unknown
=
11
0x0B