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  • AnimGraphEnum_Stagger_t
  • AnimInteractSoundData_t
  • AntlionBurrowState_e
  • AntlionMoveState_e
  • AttachType_t
  • BasicHandInfo_t
  • BlackHeadcrabState_t
  • BloaterState_t
  • BodyMassPair_t
  • CAISound
  • CAI_ActBusyBehavior
  • CAI_ActBusyGoal
  • CAI_ActBusyQueueGoal
  • CAI_AllySpeechManager
  • CAI_AssaultBehavior
  • CAI_AssaultGoal
  • CAI_BaseActor
  • CAI_BaseHumanoid
  • CAI_BaseNPC
  • CAI_BaseNPC::SCRIPTSTATE
  • CAI_BasePhysicsFlyingBot
  • CAI_BattleLine
  • CAI_Behavior2Base
  • CAI_BehaviorBase
  • CAI_BlendedNPC
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  • CAI_GoalEntity::SearchType_t
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  • CAI_ScriptedSchedule::Schedule_t
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  • CAI_TrackPather::PauseState_t
  • CAPCMissile
  • CAmbientGeneric
  • CAnimGraphNetworkedVariables
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  • CAnimInteractable::ReturnToCompletionStyle_t
  • CAntlionRepellant
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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. server
  3. CAI_BaseNPC::SCRIPTSTATE

CAI_BaseNPC::SCRIPTSTATE

uint32_t
  • CAI_BaseNPC::SCRIPT_PLAYING = 00x00
  • CAI_BaseNPC::SCRIPT_WAIT = 10x01
  • CAI_BaseNPC::SCRIPT_POST_IDLE = 20x02
  • CAI_BaseNPC::SCRIPT_CLEANUP = 30x03
  • CAI_BaseNPC::SCRIPT_WALK_TO_MARK = 40x04
  • CAI_BaseNPC::SCRIPT_RUN_TO_MARK = 50x05
  • CAI_BaseNPC::SCRIPT_CUSTOM_MOVE_TO_MARK = 60x06
Referenced by (1)
CAI_BaseNPCm_scriptState
Machine-readable data for scripts and AI agents: llms.txt.