Source 2 Viewer
SceneRequestHandle_t
ScriptedConflictResponse_t
SellbackPurchaseEntry_t
SequenceHistory_t
ServerAuthoritativeWeaponSlot_t
SimpleConstraintSoundProfile
SoundEventStartType_t
SoundOpvarTraceResult_t
SpawnPoint
TOGGLE_STATE
TRAIN_CODE
TestInputOutputCombinationsEnum_t
Touch_t
TrackOrientationType_t
TrainOrientationType_t
TrainVelocityType_t
VPhysicsCollisionAttribute_t
VelocitySampler
ViewAngleServerChange_t
WeaponPurchaseCount_t
WeaponPurchaseTracker_t
audioparams_t
doorCheck_e
dynpitchvol_base_t
dynpitchvol_t
eSplinePushType
fogparams_t
fogplayerparams_t
lerpdata_t
locksound_t
magnetted_objects_t
navproperties_t
shard_model_desc_t
sky3dparams_t
_intrinsic (44)
CBufferString
CEntityHandle
CEntityIndex
CGlobalSymbol
CGlobalSymbolCaseSensitive
CHandle
CNetworkedQuantizedFloat
CPlayerSlot
CResourceArray
CResourcePointer
CResourceString
CSmartPtr
CSplitScreenSlot
CStrongHandle
CStrongHandleCopyable
CStrongHandleVoid
CTransform
CUtlString
CUtlStringToken
CUtlSymbol
CUtlSymbolLarge
CUtlVector
CUtlVectorFixedGrowable
CVariantBase
CWeakHandle
Color
DegreeEuler
FourVectors
QAngle
Quaternion
QuaternionAligned
RadianEuler
Range_t
SndOpEventGuid_t
V_uuid_t
Vector
Vector2D
Vector4D
VectorAligned
VectorWS
WorldGroupId_t
fltx4
matrix3x4_t
matrix3x4a_t
animationsystem (55)
Type
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to search
Counter-Strike 2
server
WeaponPurchaseCount_t
WeaponPurchaseCount_t
MNetworkVarNames
"uint16 m_nItemDefIndex"
"uint16 m_nCount"
m_nItemDefIndex
:
uint16
48 (0x30)
MNetworkEnable
m_nCount
:
uint16
50 (0x32)
MNetworkEnable
Referenced by (1)
WeaponPurchaseTracker_t
m_weaponPurchases
Also in
client.dll