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Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas4,516ConVars & Commands5,573
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  • SndOpEventGuid_t
  • USEPTR
  • V_uuid_t
  • Vector
  • Vector2D
  • Vector4D
  • VectorAligned
  • VectorWS
  • WorldGroupId_t
  • fltx4
  • matrix3x4_t
  • matrix3x4a_t
  • std::pair
  • std::unique_ptr
  • AnimationDecodeDebugDumpElement_t
  • AnimationDecodeDebugDump_t
  • AnimationProcessingType_t
  • AnimationSnapshotBase_t
  • AnimationSnapshotType_t
  • AnimationSnapshot_t
  • BoneTransformSpace_t
  • CAnimActivity
  • CAnimBone
  • CAnimBoneDifference
  • CAnimData
  • CAnimDataChannelDesc
  • CAnimDecoder
  • CAnimDesc
  • CAnimDesc_Flag
  • CAnimEncodeDifference
  • CAnimEncodedFrames
  • CAnimEnum
  • CAnimEventDefinition
  • CAnimFrameBlockAnim
  • CAnimFrameSegment
  • CAnimKeyData
  • CAnimLocalHierarchy
  • CAnimMorphDifference
  • CAnimMovement
  • CAnimSequenceParams
  • CAnimUser
  • CAnimUserDifference
  • CAnimationGroup
  • CMoodVData
  • CSeqAutoLayer
  • CSeqAutoLayerFlag
  • CSeqBoneMaskList
  • CSeqCmdLayer
  • CSeqCmdSeqDesc
  • CSeqIKLock
  • CSeqMultiFetch
  • CSeqMultiFetchFlag
  • CSeqPoseParamDesc
  • CSeqPoseSetting
  • CSeqS1SeqDesc
  • CSeqScaleSet
  • CSeqSeqDescFlag
  • CSeqSynthAnimDesc
  • CSeqTransition
  • CSequenceGroupData
  • FollowAttachmentData
  • HSequence
  • MoodAnimationLayer_t
  • MoodAnimation_t
  • MoodType_t
  • ParticleAttachment_t
  • SeqCmd_t
  • SeqPoseSetting_t
  • CNmAnimDocument
  • CNmBlendSpace1D
  • CNmBlendSpace1D::Point_t
  • CNmBlendSpace2D
  • CNmClipDocEvent
  • CNmClipDocEventTrack
  • CNmClipDocEventTrack::Type_t
  • CNmClipDocEvent_BodyGroup
  • CNmClipDocEvent_CameraDOF
  • CNmClipDocEvent_CameraFOV
Type / to search schemas
  1. Counter-Strike 2
  2. animationsystem
  3. AnimationSnapshotType_t

AnimationSnapshotType_t

uint32_tSource
Used by fields
AnimationSnapshotBase_tm_SnapshotType
Also in
Dota 2DeadlockHalf-Life: Alyx

Members

NameValueHex
ANIMATION_SNAPSHOT_SERVER_SIMULATION
0
0x00
ANIMATION_SNAPSHOT_CLIENT_SIMULATION
1
0x01
ANIMATION_SNAPSHOT_CLIENT_PREDICTION
2
0x02
ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION
3
0x03
ANIMATION_SNAPSHOT_CLIENT_RENDER
4
0x04
ANIMATION_SNAPSHOT_FINAL_COMPOSITE
5
0x05
ANIMATION_SNAPSHOT_MAX
6
0x06
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.