Extract Half-Life: Alyx Models, Sounds and Maps
This page shows where Half-Life: Alyx keeps its models, sounds and maps. To open a package and browse it, see Finding Game Files.
Where the Files Are
Half-Life: Alyx installs into steamapps/common/Half-Life Alyx/, with its files in game/hlvr/.
| What | Where |
|---|---|
| Models, textures, sounds | game/hlvr/pak01_dir.vpk |
| Maps | game/hlvr/maps/<map>.vpk, such as a1_intro_world.vpk |
| Workshop addons | steamapps/workshop/content/546560/<item id>/ |
What's Inside pak01_dir.vpk
| Files | Path inside the package | Example |
|---|---|---|
| Characters | models/characters/<name>/ | models/characters/alyx/alyx.vmdl_c |
| Creatures | models/creatures/<name>/ | models/creatures/headcrab_classic/ |
| Weapons | models/weapons/<name>/ | models/weapons/vr_alyxgun/vr_alyxgun.vmdl_c |
| Hands and gloves | models/hands/ | models/hands/alyx_glove_left.vmdl_c |
| Props | models/props/ and the models/props_* folders | models/props_combine/ |
| Voice lines | sounds/vo/<character>/ | sounds/vo/alyx/, sounds/vo/russell/ |
| Music | sounds/music/places/<place>/ and sounds/music/ambient/ | sounds/music/places/hideout/ |
| Developer commentary | sounds/commentary/ | sounds/commentary/a2_03_mural.vsnd_c |
Characters, Creatures and Weapons
- Characters are in
models/characters/, such asalyx,eli,gmanandcombine_grunt. - Creatures are in
models/creatures/, such asheadcrab_classic,antlionandzombie_classic. - Weapons are in
models/weapons/. Alyx's pistol isvr_alyxgun, the shotgunvr_shotgunand the Rapidfirevr_ipistol.
Some models have optional parts, such as the gas tanks of the Combine grunt, which the Mesh Group list switches on and off.

To use a model in Blender, see Exporting Models and Posing Characters in Blender. The export includes all optional parts at once, see Extra meshes in Blender.
Voice Lines and Music
Voice lines are in sounds/vo/, one folder per character, with the Combine soldiers in sounds/vo/combine/. Music is in sounds/music/places/, one folder per place, and sounds/music/ambient/. To save sounds, see Exporting Sounds.
Maps
Each level is a package in game/hlvr/maps/, such as a2_hideout.vpk, with the map in maps/<map>.vmap_c. Next to most levels are:
<map>_commentary.vpk, which only holds the developer commentary nodes- a folder named after the level, with its 3D skybox

See Exporting Maps.
Workshop Addons
The Explorer lists subscribed addons under Half-Life: Alyx as [Workshop <id>]. Open them there rather than from a copy, so the textures they use from the game are found. A map in an addon is a package inside the addon's package, maps/<map>.vpk. Double-click it to open it.

