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  • C_fogplayerparams_t
  • CarryType_t
  • Class_T
  • CombineClasses_t
  • CountdownTimer
  • DamageOptions_t
  • DoorState_t
  • EHLVRWeaponType
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  • EntityDisolveType_t
  • GGState_t
  • GameActivity_t
  • GrabLocation_t
  • HLVRConsoleStationState_t
  • HLVRConsoleTankState_t
  • HLVRCraftingStation_t
  • HLVRGloveBonemergeTarget_t
  • HLVRHealthStationState_t
  • HLVRInventoryItem_t
  • HLVRSteamStat_Global
  • HLVRSteamStat_PerSlotPerChapter
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  • PoseController_FModType_t
  • PostProcessParameterNames_t
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  • PrecipitationType_t
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  • RenderFx_t
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  • TransitioningLayer_t
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  • VPhysicsCollisionAttribute_t
  • ValueRemapperHapticsType_t
  • ValueRemapperInputType_t
  • ValueRemapperMomentumType_t
  • ValueRemapperOutputType_t
  • ValueRemapperRatchetType_t
  • ViewLockData_t
  • WeaponState_t
  • WorldTextAttachmentType_t
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. HLVRCraftingStation_t

HLVRCraftingStation_t

uint32_t
  • CRAFTING_STATION_STATE_DORMANT = 00x00
  • CRAFTING_STATION_STATE_BOOTUP = 10x01
  • CRAFTING_STATION_STATE_WAITING_FOR_OBJECT = 20x02
  • CRAFTING_STATION_STATE_HAS_OBJECT = 30x03
  • CRAFTING_STATION_STATE_VIEWING_UPGRADE = 40x04
  • CRAFTING_STATION_STATE_WAITING_FOR_CURRENCY = 50x05
  • CRAFTING_STATION_STATE_REFUNDING = 60x06
  • CRAFTING_STATION_STATE_CRAFTING_SETUP = 70x07
  • CRAFTING_STATION_STATE_CRAFTING = 80x08
  • CRAFTING_STATION_STATE_FINISHED = 90x09
  • CRAFTING_STATION_STATE_CANCELLED = 100x0A
Machine-readable data for scripts and AI agents: llms.txt.