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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. EntityDisolveType_t

EntityDisolveType_t

uint32_t
  • ENTITY_DISSOLVE_NORMAL = 00x00
  • ENTITY_DISSOLVE_ELECTRICAL = 10x01
  • ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 20x02
  • ENTITY_DISSOLVE_CORE = 30x03
Referenced by (2)
C_EntityDissolvem_nDissolveTypeCEntityDissolvem_nDissolveType
Also in
Deadlock
Machine-readable data for scripts and AI agents: llms.txt.