Source 2 Viewer
C_WeaponCycler
C_WeaponFrag
C_WeaponHeavyMG
C_WeaponHopwire
C_WeaponPhysCannon
C_WeaponPistol
C_WeaponRPG
C_WeaponSMG1
C_WeaponShotgun
C_WeaponSpyGrenade
C_WeaponStunStick
C_WeaponZipline
C_Weapon_SLAM
C_World
C_WorldUIInteractController
C_XenBlindZombieSpores
C_XenFoliageTurretProjectile
C_XenHearingFlower
C_fogplayerparams_t
CarryType_t
Class_T
CombineClasses_t
CountdownTimer
DamageOptions_t
DoorState_t
EHLVRWeaponType
EShotgunAutoloaderState
EShotgunGrenadeState
EShotgunSpeedLoaderState
EShotgunStates
EShotgunTubeState
EntityDisolveType_t
GGState_t
GameActivity_t
GrabLocation_t
HLVRConsoleStationState_t
HLVRConsoleTankState_t
HLVRCraftingStation_t
HLVRGloveBonemergeTarget_t
HLVRHealthStationState_t
HLVRInventoryItem_t
HLVRSteamStat_Global
HLVRSteamStat_PerSlotPerChapter
HandHistoryInfo_t
HierarchyType_t
IClientAlphaProperty
IDamageHandler
IPlayerTeleportListener
IRagdoll
IVehicle
IntervalTimer
JiggleData
LOSSpeculativeMuzzle_t
LadderMove_t
LatchDirtyPermission_t
MaterialModifyMode_t
MoveCollide_t
MoveType_t
NPC_STATE
OnFrame
ParticleIndex_t
PerformanceMode_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PoseController_FModType_t
PostProcessParameterNames_t
PostProcessParameters_t
PrecipitationType_t
RagdollBlendDirection
RenderFx_t
RenderMode_t
ScreenEffectType_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShatterPanelMode
ShatterSurface_t
Schemas
ConVars
& Commands
Type
/
to search
Half-Life: Alyx
client
CarryType_t
CarryType_t
uint32_t
CARRY_TYPE_INVALID
=
-1
0xFFFFFFFF
CARRY_TYPE_1H_RIGID
=
0
0x00
CARRY_TYPE_1H_2H_RIGID
=
1
0x01
CARRY_TYPE_1H_CONSTRAINED
=
2
0x02
CARRY_TYPE_1H_SOFT
=
3
0x03
CARRY_TYPE_2H_PICKUP
=
4
0x04
CARRY_TYPE_2H_DRAG
=
5
0x05
CARRY_TYPE_2H_DRAG_PLANAR
=
6
0x06
CARRY_TYPE_1H_2H_DETACHABLE
=
7
0x07
CARRY_TYPE_TOO_HEAVY
=
8
0x08
Referenced by (3)
C_HandUseControllerShared
m_carryType
CBaseAnimating
m_carryTypeOverride
CHandUseControllerShared
m_carryType