Source 2 Viewer
  • C_VRHeadcrabGland
  • C_ViewSmoothingData_t
  • C_ViewmodelWeapon
  • C_VortigauntChargeToken
  • C_VortigauntEffectDispel
  • C_WaterBullet
  • C_Weapon357
  • C_WeaponAR2
  • C_WeaponAlyxGun
  • C_WeaponAnnabelle
  • C_WeaponBinoculars
  • C_WeaponBugBait
  • C_WeaponChargerMelee
  • C_WeaponCitizenPackage
  • C_WeaponCitizenSuitcase
  • C_WeaponCrossbow
  • C_WeaponCrowbar
  • C_WeaponCubemap
  • C_WeaponCycler
  • C_WeaponFrag
  • C_WeaponHeavyMG
  • C_WeaponHopwire
  • C_WeaponPhysCannon
  • C_WeaponPistol
  • C_WeaponRPG
  • C_WeaponSMG1
  • C_WeaponShotgun
  • C_WeaponSpyGrenade
  • C_WeaponStunStick
  • C_WeaponZipline
  • C_Weapon_SLAM
  • C_World
  • C_WorldUIInteractController
  • C_XenBlindZombieSpores
  • C_XenFoliageTurretProjectile
  • C_XenHearingFlower
  • C_fogplayerparams_t
  • CarryType_t
  • Class_T
  • CombineClasses_t
  • CountdownTimer
  • DamageOptions_t
  • DoorState_t
  • EHLVRWeaponType
  • EShotgunAutoloaderState
  • EShotgunGrenadeState
  • EShotgunSpeedLoaderState
  • EShotgunStates
  • EShotgunTubeState
  • EntityDisolveType_t
  • GGState_t
  • GameActivity_t
  • GrabLocation_t
  • HLVRConsoleStationState_t
  • HLVRConsoleTankState_t
  • HLVRCraftingStation_t
  • HLVRGloveBonemergeTarget_t
  • HLVRHealthStationState_t
  • HLVRInventoryItem_t
  • HLVRSteamStat_Global
  • HLVRSteamStat_PerSlotPerChapter
  • HandHistoryInfo_t
  • HierarchyType_t
  • IClientAlphaProperty
  • IDamageHandler
  • IPlayerTeleportListener
  • IRagdoll
  • IVehicle
  • IntervalTimer
  • JiggleData
  • LOSSpeculativeMuzzle_t
  • LadderMove_t
  • LatchDirtyPermission_t
  • MaterialModifyMode_t
  • MoveCollide_t
  • MoveType_t
  • NPC_STATE
  • OnFrame
  • ParticleIndex_t
  • PerformanceMode_t
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. C_BaseHLCombatWeapon
  4. C_WeaponFrag

C_WeaponFrag

Inherits from (201 fields)
C_BaseHLCombatWeaponC_BaseCombatWeaponC_BaseAnimatingC_BaseModelEntityC_BaseEntityC_GameEntityCEntityInstanceIHandleEntity
Also in
server.dll
Machine-readable data for scripts and AI agents: llms.txt.