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  • CSimTimer
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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. C_BaseModelEntity
  4. C_BaseAnimating

C_BaseAnimating

MNetworkIncludeByName: "m_bClientSideRagdoll"
MNetworkVarNames
"CHitboxComponent::Storage_t m_CHitboxComponent""Vector m_vecForce""int32 m_nForceBone""bool m_bShouldAnimateDuringGameplayPause"
Inherits from (131 fields)
C_BaseModelEntityC_BaseEntityC_GameEntityCEntityInstanceIHandleEntity
  • m_CHitboxComponent: CHitboxComponent
    MNetworkAlias: "CHitboxComponent"
    MNetworkEnable
    MNetworkTypeAlias: "CHitboxComponent"
    MNetworkUserGroup: "CHitboxComponent"
  • m_vecForce: Vector
    MNetworkEnable
  • m_nForceBone: int32
    MNetworkBitCount: 8
    MNetworkEnable
  • m_HandPoses: CUtlVector< handposepair_t >
  • m_bShouldAnimateDuringGameplayPause: bool
    MNetworkEnable
  • m_bAnimGraphUpdateEnabled: bool
    MNetworkEnable
  • m_nMuzzleFlashParity: uint8
    MNetworkBitCount: 3
    MNetworkEnable
    MNetworkPriority: 64
  • m_pClientsideRagdoll: C_BaseAnimating*
  • m_bInitModelEffects: bool
  • m_builtRagdoll: bool
  • m_bIsStaticProp: bool
  • m_nOldMuzzleFlashParity: uint8
  • m_iEjectBrassAttachment: int32
  • m_bSuppressAnimEventSounds: bool
  • m_Easings: CBaseAnimatingEasings_t
    MNetworkEnable
Referenced by (68)
CBasePropCHLVRCombineConsoleCHLVRCombineConsolem_hConsoleCHLVRCombineConsolem_hHandlePlateCHLVRCombineConsolem_hConsoleBatteryHolderCHLVRCraftingStationCHLVRCraftingStationConsoleCHLVRGravityGloveAmmoPanel
Also in
server.dll
Machine-readable data for scripts and AI agents: llms.txt.