Source 2 Viewer
  • HLVRSteamStat_PerSlotPerChapter
  • HandHistoryInfo_t
  • HierarchyType_t
  • IClientAlphaProperty
  • IDamageHandler
  • IPlayerTeleportListener
  • IRagdoll
  • IVehicle
  • IntervalTimer
  • JiggleData
  • LOSSpeculativeMuzzle_t
  • LadderMove_t
  • LatchDirtyPermission_t
  • MaterialModifyMode_t
  • MoveCollide_t
  • MoveType_t
  • NPC_STATE
  • OnFrame
  • ParticleIndex_t
  • PerformanceMode_t
  • PointWorldTextJustifyHorizontal_t
  • PointWorldTextJustifyVertical_t
  • PointWorldTextReorientMode_t
  • PoseController_FModType_t
  • PostProcessParameterNames_t
  • PostProcessParameters_t
  • PrecipitationType_t
  • RagdollBlendDirection
  • RenderFx_t
  • RenderMode_t
  • ScreenEffectType_t
  • ShadowType_t
  • ShakeCommand_t
  • ShardSolid_t
  • ShatterDamageCause
  • ShatterGlassStressType
  • ShatterPanelMode
  • ShatterSurface_t
  • SlideMaterialList_t
  • SolidType_t
  • SurroundingBoundsType_t
  • TeleportGoalData_t
  • TimedEvent
  • TimelineCompression_t
  • TonemapParameters_t
  • TransitioningLayer_t
  • UpgradeEntry_t
  • VPhysicsCollisionAttribute_t
  • ValueRemapperHapticsType_t
  • ValueRemapperInputType_t
  • ValueRemapperMomentumType_t
  • ValueRemapperOutputType_t
  • ValueRemapperRatchetType_t
  • ViewLockData_t
  • WeaponState_t
  • WorldTextAttachmentType_t
  • WorldTextPanelHorizontalAlign_t
  • WorldTextPanelOrientation_t
  • WorldTextPanelVerticalAlign_t
  • audioparams_t
  • c_vehicleview_t
  • constraint_axislimit_t
  • constraint_breakableparams_t
  • constraint_hingeparams_t
  • eCarryLerpType
  • eLiteralHandType
  • eLogicalHandType
  • fogparams_t
  • gamerules_roundstate_t
  • gender_t
  • handposepair_t
  • hudtextparms_t
  • interactions_data_t
  • interactions_t
  • prevent_interaction_t
  • ragdoll_t
  • ragdollelement_t
  • shard_model_desc_t
  • sky3dparams_t
  • soundlevel_t
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. PerformanceMode_t

PerformanceMode_t

uint32_t
  • PM_NORMAL = 00x00
  • PM_NO_GIBS = 10x01
  • PM_FULL_GIBS = 20x02
  • PM_REDUCED_GIBS = 30x03
Referenced by (3)
C_BreakablePropm_PerformanceModeCBreakablem_PerformanceModeCBreakablePropm_PerformanceMode
Also in
Counter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.