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LOSSpeculativeMuzzle_t
LadderMove_t
LatchDirtyPermission_t
MaterialModifyMode_t
MoveCollide_t
MoveType_t
NPC_STATE
OnFrame
ParticleIndex_t
PerformanceMode_t
PointWorldTextJustifyHorizontal_t
PointWorldTextJustifyVertical_t
PointWorldTextReorientMode_t
PoseController_FModType_t
PostProcessParameterNames_t
PostProcessParameters_t
PrecipitationType_t
RagdollBlendDirection
RenderFx_t
RenderMode_t
ScreenEffectType_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShatterPanelMode
ShatterSurface_t
SlideMaterialList_t
SolidType_t
SurroundingBoundsType_t
TeleportGoalData_t
TimedEvent
TimelineCompression_t
TonemapParameters_t
TransitioningLayer_t
UpgradeEntry_t
VPhysicsCollisionAttribute_t
ValueRemapperHapticsType_t
ValueRemapperInputType_t
ValueRemapperMomentumType_t
ValueRemapperOutputType_t
ValueRemapperRatchetType_t
ViewLockData_t
WeaponState_t
WorldTextAttachmentType_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
audioparams_t
c_vehicleview_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eCarryLerpType
eLiteralHandType
eLogicalHandType
fogparams_t
gamerules_roundstate_t
gender_t
handposepair_t
hudtextparms_t
interactions_data_t
interactions_t
prevent_interaction_t
ragdoll_t
ragdollelement_t
shard_model_desc_t
sky3dparams_t
soundlevel_t
thinkfunc_t
tracked_explosions_t
vote_create_failed_t
vr_weapon_reload_state_t
weaponswitch_item_position_t
server (1140)
AIHullFlags_t
AIReadinessUse_t
AIReadiness_t
AIScheduleState_t
Schemas
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Half-Life: Alyx
client
RenderMode_t
RenderMode_t
uint8_t
kRenderNormal
=
0
0x00
kRenderTransColor
=
1
0x01
kRenderTransTexture
=
2
0x02
kRenderGlow
=
3
0x03
kRenderTransAlpha
=
4
0x04
kRenderTransAdd
=
5
0x05
kRenderEnvironmental
=
6
0x06
kRenderTransAddFrameBlend
=
7
0x07
kRenderTransAlphaAdd
=
8
0x08
kRenderWorldGlow
=
9
0x09
kRenderNone
=
10
0x0A
kRenderDevVisualizer
=
11
0x0B
kRenderModeCount
=
12
0x0C
Referenced by (2)
C_BaseModelEntity
m_nRenderMode
CBaseModelEntity
m_nRenderMode
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Counter-Strike 2
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Deadlock