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CSpeedScaleAnimNode
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FootFallTagFoot_t
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engine2 (38)
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Half-Life: Alyx
animationsystem
FacingMode
FacingMode
uint32_t
FacingMode_Manual
=
0
0x00
MPropertyFriendlyName
: "Manual"
FacingMode_Path
=
1
0x01
MPropertyFriendlyName
: "Path"
FacingMode_LookTarget
=
2
0x02
MPropertyFriendlyName
: "Look Target"
Referenced by (1)
CSetFacingAnimNode
m_facingMode
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