Source 2 Viewer
Game
Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
Section
Schemas
18,139
ConVars & Commands
7,284
Show
All
18,139
Classes
17,201
Enums
938
Entities
6,931
Components
22
Networked
627
VData
165
Exclusive
14,143
CTwoBoneIKUpdateNode
CUnaryUpdateNode
CVectorAnimParameter
CVectorQuantizer
CVirtualAnimParameter
CWarpSectionAnimTag
CWarpSectionAnimTagBase
CWayPointHelperInstanceData
CWayPointHelperUpdateNode
CZeroPoseUpdateNode
ChainToSolveData_t
ChoiceBlendMethod
ChoiceChangeMethod
ChoiceMethod
ConfigIndex
DampedPathMotorInstanceData_t
DampingSpeedFunction
EDemoBoneSelectionMode
EIKEndEffectorRotationFixUpMode
FacingMode
FieldNetworkOption
FollowAttachmentSettings_t
FollowTargetOpFixedSettings_t
FootFallTagFoot_t
FootFixedData_t
FootFixedSettings
FootLockPoseOpFixedSettings
FootLockSubVisualization
FootPinningPoseOpFixedData_t
FootPinningTimingSource
FootStepTrigger
FootstepJumpPhase_t
FootstepLandedFootSoundType_t
HandshakeTagState_t
HandshakeTagType_t
HitReactFixedSettings_t
IAnimationGraphInstance
IKBoneNameAndIndex_t
IKChannelMode
IKDemoCaptureSettings_t
IKSolverSettings_t
IKSolverType
IKTargetCoordinateSystem
IKTargetSettings_t
IKTargetSource
IkEndEffectorType
IkTargetType
JiggleBoneSettingsList_t
JiggleBoneSettings_t
JiggleBoneSimSpace
JumpCorrectionMethod
LinearRootMotionBlendMode_t
LookAtBone_t
LookAtOpFixedSettings_t
LookData
MatterialAttributeTagType_t
MotionBlendItem
MotionDBIndex
MotionIndex
MotionMatchingInstanceData
MotionSelection
MovementData
NetVarConfigIndex
OrientationWarpMode_t
OrientationWarpRootMotionSource_t
OrientationWarpTargetOffsetMode_t
PairedSequenceData
PairedSequence_t
ParamSpanSample_t
ParamSpan_t
PerTickSettings_t
PlayerInputMotorInstanceData_t
PoseType_t
RagdollPoseControl
ResetCycleOption
SampleCode
ScriptInfo_t
SelectorInstanceData_t
SelectorTagBehavior_t
SequenceData
Type
/
to search schemas
Dota 2
animgraphlib
FacingMode
FacingMode
uint8_t
Source
Also in
Counter-Strike 2
Deadlock
Half-Life: Alyx
differs
Members
Name
Value
Hex
FacingMode_Invalid
0
0x00
MPropertyFriendlyName
: "None"
FacingMode_Manual
1
0x01
MPropertyFriendlyName
: "Manual Direction"
FacingMode_Path
2
0x02
MPropertyFriendlyName
: "Path"
FacingMode_LookTarget
3
0x03
MPropertyFriendlyName
: "Look Target"
FacingMode_ManualPosition
4
0x04
MPropertyFriendlyName
: "Manual Position"