Source 2 Viewer
  • FootFixedData_t
  • FootFixedSettings
  • FootLockPoseOpFixedSettings
  • FootLockSubVisualization
  • FootPinningPoseOpFixedData_t
  • FootPinningTimingSource
  • FootStepTrigger
  • FootstepJumpPhase_t
  • FootstepLandedFootSoundType_t
  • HandshakeTagState_t
  • HandshakeTagType_t
  • HitReactFixedSettings_t
  • IAnimationGraphInstance
  • IKBoneNameAndIndex_t
  • IKChannelMode
  • IKDemoCaptureSettings_t
  • IKSolverSettings_t
  • IKSolverType
  • IKTargetCoordinateSystem
  • IKTargetSettings_t
  • IKTargetSource
  • IkEndEffectorType
  • IkTargetType
  • JiggleBoneSettingsList_t
  • JiggleBoneSettings_t
  • JiggleBoneSimSpace
  • JumpCorrectionMethod
  • LinearRootMotionBlendMode_t
  • LookAtBone_t
  • LookAtOpFixedSettings_t
  • LookData
  • MatterialAttributeTagType_t
  • MotionBlendItem
  • MotionDBIndex
  • MotionIndex
  • MotionMatchingInstanceData
  • MotionSelection
  • MovementData
  • NetVarConfigIndex
  • OrientationWarpMode_t
  • OrientationWarpRootMotionSource_t
  • OrientationWarpTargetOffsetMode_t
  • PairedSequenceData
  • PairedSequence_t
  • ParamSpanSample_t
  • ParamSpan_t
  • PerTickSettings_t
  • PlayerInputMotorInstanceData_t
  • PoseType_t
  • RagdollPoseControl
  • ResetCycleOption
  • SampleCode
  • ScriptInfo_t
  • SelectorInstanceData_t
  • SelectorTagBehavior_t
  • SequenceData
  • SlopeData
  • SolveIKChainAnimNodeDebugSetting
  • SolveIKChainPoseOpFixedSettings_t
  • StanceInfo_t
  • StanceOverrideMode
  • StateActionBehavior
  • StepPhase
  • TagSpan_t
  • TargetSelectorAngleMode_t
  • TargetSelectorInstanceData_t
  • TargetWarpAngleMode_t
  • TargetWarpCorrectionMethod
  • TargetWarpTimingMethod
  • TraceSettings_t
  • TwoBoneIKSettings_t
  • VelocityMetricMode
  • WeightList
  • CNmAdditiveBlendTask
  • CNmAndNode::CDefinition
  • CNmAnimationPoseNode::CDefinition
  • CNmBitFlags
  • CNmBlend1DNode::CDefinition
  • CNmBlend2DNode::CDefinition
Type / to search
  1. Dota 2
  2. animgraphlib
  3. IKTargetSettings_t

IKTargetSettings_t

  • m_TargetSource: IKTargetSource0 (0x00)
    MPropertyFriendlyName: "Target Source"
    MPropertyAutoRebuildOnChange
  • m_Bone: IKBoneNameAndIndex_t8 (0x08)
    MPropertyFriendlyName: "Bone"
    MPropertyAttrStateCallback
  • m_AnimgraphParameterNamePosition: AnimParamID24 (0x18)
    MPropertyFriendlyName: "Animgraph Position Parameter"
    MPropertyAttrStateCallback
    MPropertyAttributeChoiceName: "VectorParameter"
  • m_AnimgraphParameterNameOrientation: AnimParamID28 (0x1C)
    MPropertyFriendlyName: "Animgraph Orientation Parameter"
    MPropertyAttrStateCallback
    MPropertyAttributeChoiceName: "QuaternionParameter"
  • m_TargetCoordSystem: IKTargetCoordinateSystem32 (0x20)
    MPropertyFriendlyName: "Target Coords"
    MPropertyAttrStateCallback
Referenced by (3)
CAnimGraphDoc_FollowTargetNodem_TargetSettingsCSolveIKChainAnimNodeChainDatam_OverrideTargetSettingsChainToSolveData_tm_TargetSettings
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.