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  1. Dota 2
  2. modellib
  3. FlexOpCode_t

FlexOpCode_t

uint32_t
  • FLEX_OP_CONST = 10x01
  • FLEX_OP_FETCH1 = 20x02
  • FLEX_OP_FETCH2 = 30x03
  • FLEX_OP_ADD = 40x04
  • FLEX_OP_SUB = 50x05
  • FLEX_OP_MUL = 60x06
  • FLEX_OP_DIV = 70x07
  • FLEX_OP_NEG = 80x08
  • FLEX_OP_EXP = 90x09
  • FLEX_OP_OPEN = 100x0A
  • FLEX_OP_CLOSE = 110x0B
  • FLEX_OP_COMMA = 120x0C
  • FLEX_OP_MAX = 130x0D
  • FLEX_OP_MIN = 140x0E
  • FLEX_OP_2WAY_0 = 150x0F
  • FLEX_OP_2WAY_1 = 160x10
  • FLEX_OP_NWAY = 170x11
  • FLEX_OP_COMBO = 180x12
  • FLEX_OP_DOMINATE = 190x13
  • FLEX_OP_DME_LOWER_EYELID = 200x14
  • FLEX_OP_DME_UPPER_EYELID = 210x15
  • FLEX_OP_SQRT = 220x16
  • FLEX_OP_REMAPVALCLAMPED = 230x17
  • FLEX_OP_SIN = 240x18
  • FLEX_OP_COS = 250x19
  • FLEX_OP_ABS = 260x1A
Referenced by (1)
CFlexOpm_OpCode
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.