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Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas18,139ConVars & Commands7,284
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  • CRenderGroom
  • CRenderMesh
  • CRenderSkeleton
  • CSceneObjectData
  • CSceneObjectData::RTProxyDrawDescriptor_t
  • CTiltTwistConstraint
  • CTwistConstraint
  • CVPhysXSurfacePropertiesList
  • DynamicMeshDeformParams_t
  • FlexOpCode_t
  • InputLayoutVariation_t
  • MaterialGroup_t
  • MeshDrawPrimitiveFlags_t
  • ModelAnimGraph2Ref_t
  • ModelBoneFlexComponent_t
  • ModelBoneFlexDriverControl_t
  • ModelBoneFlexDriver_t
  • ModelConfigAttachmentType_t
  • ModelEmbeddedMesh_t
  • ModelMeshBufferData_t
  • ModelMeshBufferUsage_t
  • ModelSkeletonData_t
  • ModelSkeletonData_t::BoneFlags_t
  • MorphBundleType_t
  • MorphFlexControllerRemapType_t
  • MovementCapability_t
  • NPCPhysicsHullType_t
  • PermModelDataAnimatedMaterialAttribute_t
  • PermModelData_t
  • PermModelExtPart_t
  • PermModelInfo_t
  • PermModelInfo_t::FlagEnum
  • PhysShapeMarkup_t
  • PhysSoftbodyDesc_t
  • RenderBufferFlags_t
  • RenderHairStrandInfo_t
  • RenderInputLayoutField_t
  • RenderMeshSlotType_t
  • RenderMultisampleType_t
  • RenderPrimitiveType_t
  • RenderSkeletonBone_t
  • RenderSlotType_t
  • ScriptedHeldWeaponBehavior_t
  • ScriptedMoveTo_t
  • SharedMovementGait_t
  • SheetSequenceIntegerId_t
  • SkeletonAnimCapture_t
  • SkeletonAnimCapture_t::Bone_t
  • SkeletonAnimCapture_t::Camera_t
  • SkeletonAnimCapture_t::FrameStamp_t
  • SkeletonAnimCapture_t::Frame_t
  • SkeletonBoneBounds_t
  • SkeletonDemoDb_t
  • UpscalerType_t
  • VPhysXAggregateData_t
  • VPhysXAggregateData_t::VPhysXFlagEnum_t
  • VPhysXBodyPart_t
  • VPhysXBodyPart_t::VPhysXFlagEnum_t
  • VPhysXCollisionAttributes_t
  • VPhysXConstraint2_t
  • VPhysXConstraintParams_t
  • VPhysXConstraintParams_t::EnumFlags0_t
  • VPhysXJoint_t
  • VPhysXJoint_t::Flags_t
  • VPhysXRange_t
  • VPhysics2ShapeDef_t
  • VertexAlbedoFormat_t
  • VsInputSignatureElement_t
  • VsInputSignature_t
  • CNavAttribute
  • CNavFlags
  • CNavHullPresetVData
  • CNavHullVData
  • CNavPathCost
  • CNavVolume
  • CNavVolumeAll
  • CNavVolumeSphere
  • CNavVolumeSphericalShell
  • CNavVolumeVector
Type / to search schemas
  1. Dota 2
  2. modellib
  3. ModelMeshBufferData_t

ModelMeshBufferData_t

48 bytes (0x30), align 8Source
Used by fields
ModelEmbeddedMesh_tm_vertexBuffersModelEmbeddedMesh_tm_indexBuffersModelEmbeddedMesh_tm_toolsBuffers
Also in
Counter-Strike 2Deadlock

Fields

NameTypeOffset
m_nBlockIndex
int32 = -1
00x00
m_nElementCount
uint32
40x04
m_nElementSizeInBytes
uint32
80x08
m_bMeshoptCompressed
bool
120x0C
m_bMeshoptIndexSequence
bool
130x0D
m_nMeshoptMeshletEncodeVersion
int8 = -1
140x0E
m_bCompressedZSTD
bool
150x0F
m_bCreateBufferSRV
bool
160x10
m_bCreateBufferUAV
bool
170x11
m_bCreateRawBuffer
bool
180x12
m_bCreatePooledBuffer
bool
190x13
m_nBufferUsage
uint16
200x14
m_inputLayoutFields
CUtlVector<RenderInputLayoutField_t>
240x18
Offsets are from Windows. Source revision 11101030 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.