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CNPCPhysicsHull
COrientConstraint
CParentConstraint
CPhysSurfaceProperties
CPhysSurfacePropertiesAudio
CPhysSurfacePropertiesPhysics
CPhysSurfacePropertiesSoundNames
CPhysSurfacePropertiesVehicle
CPointConstraint
CRenderBufferBinding
CRenderGroom
CRenderMesh
CRenderSkeleton
CSceneObjectData
CSceneObjectData::RTProxyDrawDescriptor_t
CTiltTwistConstraint
CTwistConstraint
CVPhysXSurfacePropertiesList
DynamicMeshDeformParams_t
FlexOpCode_t
InputLayoutVariation_t
MaterialGroup_t
MeshDrawPrimitiveFlags_t
ModelAnimGraph2Ref_t
ModelBoneFlexComponent_t
ModelBoneFlexDriverControl_t
ModelBoneFlexDriver_t
ModelConfigAttachmentType_t
ModelEmbeddedMesh_t
ModelMeshBufferData_t
ModelMeshBufferUsage_t
ModelSkeletonData_t
ModelSkeletonData_t::BoneFlags_t
MorphBundleType_t
MorphFlexControllerRemapType_t
MovementCapability_t
MovementGaitId_t
NPCPhysicsHullType_t
PermModelDataAnimatedMaterialAttribute_t
PermModelData_t
PermModelExtPart_t
PermModelInfo_t
PermModelInfo_t::FlagEnum
PhysShapeMarkup_t
PhysSoftbodyDesc_t
RenderBufferFlags_t
RenderHairStrandInfo_t
RenderInputLayoutField_t
RenderMeshSlotType_t
RenderMultisampleType_t
RenderPrimitiveType_t
RenderSkeletonBone_t
RenderSlotType_t
ScriptedHeldWeaponBehavior_t
ScriptedMoveTo_t
SharedMovementGait_t
SheetSequenceIntegerId_t
SkeletonAnimCapture_t
SkeletonAnimCapture_t::Bone_t
SkeletonAnimCapture_t::Camera_t
SkeletonAnimCapture_t::FrameStamp_t
SkeletonAnimCapture_t::Frame_t
SkeletonBoneBounds_t
SkeletonDemoDb_t
VPhysXAggregateData_t
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXJoint_t
VPhysXJoint_t::Flags_t
VPhysXRange_t
VPhysics2ShapeDef_t
VertexAlbedoFormat_t
VsInputSignatureElement_t
VsInputSignature_t
navlib (11)
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Deadlock
modellib
FlexOpCode_t
FlexOpCode_t
uint32_t
FLEX_OP_CONST
=
1
0x01
FLEX_OP_FETCH1
=
2
0x02
FLEX_OP_FETCH2
=
3
0x03
FLEX_OP_ADD
=
4
0x04
FLEX_OP_SUB
=
5
0x05
FLEX_OP_MUL
=
6
0x06
FLEX_OP_DIV
=
7
0x07
FLEX_OP_NEG
=
8
0x08
FLEX_OP_EXP
=
9
0x09
FLEX_OP_OPEN
=
10
0x0A
FLEX_OP_CLOSE
=
11
0x0B
FLEX_OP_COMMA
=
12
0x0C
FLEX_OP_MAX
=
13
0x0D
FLEX_OP_MIN
=
14
0x0E
FLEX_OP_2WAY_0
=
15
0x0F
FLEX_OP_2WAY_1
=
16
0x10
FLEX_OP_NWAY
=
17
0x11
FLEX_OP_COMBO
=
18
0x12
FLEX_OP_DOMINATE
=
19
0x13
FLEX_OP_DME_LOWER_EYELID
=
20
0x14
FLEX_OP_DME_UPPER_EYELID
=
21
0x15
FLEX_OP_SQRT
=
22
0x16
FLEX_OP_REMAPVALCLAMPED
=
23
0x17
FLEX_OP_SIN
=
24
0x18
FLEX_OP_COS
=
25
0x19
FLEX_OP_ABS
=
26
0x1A
Referenced by (1)
CFlexOp
m_OpCode
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