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CSceneObjectData
CSceneObjectData::RTProxyDrawDescriptor_t
CTiltTwistConstraint
CTwistConstraint
CVPhysXSurfacePropertiesList
DynamicMeshDeformParams_t
FlexOpCode_t
InputLayoutVariation_t
MaterialGroup_t
MeshDrawPrimitiveFlags_t
ModelAnimGraph2Ref_t
ModelBoneFlexComponent_t
ModelBoneFlexDriverControl_t
ModelBoneFlexDriver_t
ModelConfigAttachmentType_t
ModelEmbeddedMesh_t
ModelMeshBufferData_t
ModelMeshBufferUsage_t
ModelSkeletonData_t
ModelSkeletonData_t::BoneFlags_t
MorphBundleType_t
MorphFlexControllerRemapType_t
MovementCapability_t
MovementGaitId_t
NPCPhysicsHullType_t
PermModelDataAnimatedMaterialAttribute_t
PermModelData_t
PermModelExtPart_t
PermModelInfo_t
PermModelInfo_t::FlagEnum
PhysShapeMarkup_t
PhysSoftbodyDesc_t
RenderBufferFlags_t
RenderHairStrandInfo_t
RenderInputLayoutField_t
RenderMeshSlotType_t
RenderMultisampleType_t
RenderPrimitiveType_t
RenderSkeletonBone_t
RenderSlotType_t
ScriptedHeldWeaponBehavior_t
ScriptedMoveTo_t
SharedMovementGait_t
SheetSequenceIntegerId_t
SkeletonAnimCapture_t
SkeletonAnimCapture_t::Bone_t
SkeletonAnimCapture_t::Camera_t
SkeletonAnimCapture_t::FrameStamp_t
SkeletonAnimCapture_t::Frame_t
SkeletonBoneBounds_t
SkeletonDemoDb_t
VPhysXAggregateData_t
VPhysXAggregateData_t::VPhysXFlagEnum_t
VPhysXBodyPart_t
VPhysXBodyPart_t::VPhysXFlagEnum_t
VPhysXCollisionAttributes_t
VPhysXConstraint2_t
VPhysXConstraintParams_t
VPhysXConstraintParams_t::EnumFlags0_t
VPhysXJoint_t
VPhysXJoint_t::Flags_t
VPhysXRange_t
VPhysics2ShapeDef_t
VertexAlbedoFormat_t
VsInputSignatureElement_t
VsInputSignature_t
navlib (11)
CNavHullPresetVData
CNavHullVData
CNavVolume
CNavVolumeAll
CNavVolumeSphere
CNavVolumeSphericalShell
CNavVolumeVector
Extent
NavAttributeEnum
NavDirType
NavGravity_t
networksystem (2)
ChangeAccessorFieldPathIndex_t
Type
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Deadlock
modellib
ModelSkeletonData_t::BoneFlags_t
ModelSkeletonData_t::BoneFlags_t
uint32_t
FLAG_NO_BONE_FLAGS
=
0
0x00
FLAG_BONEFLEXDRIVER
=
4
0x04
FLAG_CLOTH
=
8
0x08
FLAG_PHYSICS
=
16
0x10
FLAG_ATTACHMENT
=
32
0x20
FLAG_ANIMATION
=
64
0x40
FLAG_MESH
=
128
0x80
FLAG_HITBOX
=
256
0x0100
FLAG_BONE_USED_BY_VERTEX_LOD0
=
1024
0x0400
FLAG_BONE_USED_BY_VERTEX_LOD1
=
2048
0x0800
FLAG_BONE_USED_BY_VERTEX_LOD2
=
4096
0x1000
FLAG_BONE_USED_BY_VERTEX_LOD3
=
8192
0x2000
FLAG_BONE_USED_BY_VERTEX_LOD4
=
16384
0x4000
FLAG_BONE_USED_BY_VERTEX_LOD5
=
32768
0x8000
FLAG_BONE_USED_BY_VERTEX_LOD6
=
65536
0x010000
FLAG_BONE_USED_BY_VERTEX_LOD7
=
131072
0x020000
FLAG_BONE_MERGE_READ
=
262144
0x040000
FLAG_BONE_MERGE_WRITE
=
524288
0x080000
FLAG_ALL_BONE_FLAGS
=
1048575
0x0FFFFF
BLEND_PREALIGNED
=
1048576
0x100000
FLAG_RIGIDLENGTH
=
2097152
0x200000
FLAG_PROCEDURAL
=
4194304
0x400000
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