Source 2 Viewer
  • CPointConstraint
  • CRenderBufferBinding
  • CRenderMesh
  • CRenderSkeleton
  • CSceneObjectData
  • CTiltTwistConstraint
  • CTwistConstraint
  • CVPhysXSurfacePropertiesList
  • CVrSkeletalInputSettings
  • CWristBone
  • FlexOpCode_t
  • MaterialGroup_t
  • MeshDrawPrimitiveFlags_t
  • MeshTranslucencyType_t
  • ModelBoneFlexComponent_t
  • ModelBoneFlexDriverControl_t
  • ModelBoneFlexDriver_t
  • ModelConfigAttachmentType_t
  • ModelSkeletonData_t
  • ModelSkeletonData_t::BoneFlags_t
  • MorphBundleType_t
  • MorphEncodingType_t
  • MorphFlexControllerRemapType_t
  • MorphLookupType_t
  • PermModelData_t
  • PermModelExtPart_t
  • PermModelInfo_t
  • PermModelInfo_t::FlagEnum
  • PhysSoftbodyDesc_t
  • RenderSkeletonBone_t
  • SkeletonBoneBounds_t
  • VPhysXAggregateData_t
  • VPhysXAggregateData_t::VPhysXFlagEnum_t
  • VPhysXBodyPart_t
  • VPhysXBodyPart_t::VPhysXFlagEnum_t
  • VPhysXCollisionAttributes_t
  • VPhysXConstraint2_t
  • VPhysXConstraintParams_t
  • VPhysXConstraintParams_t::EnumFlags0_t
  • VPhysXDiskCapsule_t
  • VPhysXDiskMesh2_t
  • VPhysXDiskShapeHeader_t
  • VPhysXDiskShapeHeader_t::VersinEnum_t
  • VPhysXJoint_t
  • VPhysXJoint_t::Flags_t
  • VPhysXRange_t
  • VPhysXShapeCompoundHeader2_t
  • VPhysics2ShapeDef_t
  • CNavVolume
  • CNavVolumeAll
  • CNavVolumeSphere
  • CNavVolumeSphericalShell
  • CNavVolumeVector
  • Extent
  • NavAttributeEnum
  • NavDirType
  • AnimationType_t
  • BlurFilterType_t
  • CBaseRendererSource2
  • CBaseTrailRenderer
  • CGeneralRandomRotation
  • CGeneralSpin
  • CParticleFunction
  • CParticleFunctionConstraint
  • CParticleFunctionEmitter
  • CParticleFunctionForce
  • CParticleFunctionInitializer
  • CParticleFunctionOperator
  • CParticleFunctionPreEmission
  • CParticleFunctionRenderer
  • CParticleSystemDefinition
  • CParticleVisibilityInputs
  • CPathParameters
  • CSpinUpdateBase
  • C_INIT_AddVectorToVector
  • C_INIT_AgeNoise
  • C_INIT_ChaoticAttractor
  • C_INIT_ColorLitPerParticle
SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. modellib
  3. ModelSkeletonData_t::BoneFlags_t

ModelSkeletonData_t::BoneFlags_t

uint32_t
  • ModelSkeletonData_t::FLAG_NO_BONE_FLAGS = 00x00
  • ModelSkeletonData_t::FLAG_BONEFLEXDRIVER = 40x04
  • ModelSkeletonData_t::FLAG_CLOTH = 80x08
  • ModelSkeletonData_t::FLAG_PHYSICS = 160x10
  • ModelSkeletonData_t::FLAG_ATTACHMENT = 320x20
  • ModelSkeletonData_t::FLAG_ANIMATION = 640x40
  • ModelSkeletonData_t::FLAG_MESH = 1280x80
  • ModelSkeletonData_t::FLAG_HITBOX = 2560x0100
  • ModelSkeletonData_t::FLAG_RETARGET_SRC = 5120x0200
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD0 = 10240x0400
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD1 = 20480x0800
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD2 = 40960x1000
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD3 = 81920x2000
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD4 = 163840x4000
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD5 = 327680x8000
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD6 = 655360x010000
  • ModelSkeletonData_t::FLAG_BONE_USED_BY_VERTEX_LOD7 = 1310720x020000
  • ModelSkeletonData_t::FLAG_BONE_MERGE_READ = 2621440x040000
  • ModelSkeletonData_t::FLAG_BONE_MERGE_WRITE = 5242880x080000
  • ModelSkeletonData_t::FLAG_ALL_BONE_FLAGS = 10485750x0FFFFF
  • ModelSkeletonData_t::BLEND_PREALIGNED = 10485760x100000
  • ModelSkeletonData_t::FLAG_RIGIDLENGTH = 20971520x200000
  • ModelSkeletonData_t::FLAG_PROCEDURAL = 41943040x400000
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Machine-readable data for scripts and AI agents: llms.txt.