- m_nType: int8
- m_nTranslateMotion: int8
- m_nRotateMotion: int8
- m_nFlags: int8
- m_axes: Quaternion[2]
- m_maxForce: float32
- m_maxTorque: float32
- m_linearLimitValue: float32
- m_linearLimitRestitution: float32
- m_linearLimitSpring: float32
- m_linearLimitDamping: float32
- m_twistLowLimitValue: float32
- m_twistLowLimitRestitution: float32
- m_twistLowLimitSpring: float32
- m_twistLowLimitDamping: float32
- m_twistHighLimitValue: float32
- m_twistHighLimitRestitution: float32
- m_twistHighLimitSpring: float32
- m_twistHighLimitDamping: float32
- m_swing1LimitValue: float32
- m_swing1LimitRestitution: float32
- m_swing1LimitSpring: float32
- m_swing1LimitDamping: float32
- m_swing2LimitValue: float32
- m_swing2LimitRestitution: float32
- m_swing2LimitSpring: float32
- m_swing2LimitDamping: float32
- m_driveSpringX: float32
- m_driveSpringY: float32
- m_driveSpringZ: float32
- m_driveDampingX: float32
- m_driveDampingY: float32
- m_driveDampingZ: float32
- m_driveSpringTwist: float32
- m_driveSpringSwing: float32
- m_driveSpringSlerp: float32
- m_driveDampingTwist: float32
- m_driveDampingSwing: float32
- m_driveDampingSlerp: float32
- m_solverIterationCount: int32
- m_projectionLinearTolerance: float32
- m_projectionAngularTolerance: float32
Referenced by (1)