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  • CMorphSetData
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  • DynamicMeshDeformParams_t
  • FlexOpCode_t
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  • ModelAnimGraph2Ref_t
  • ModelBoneFlexComponent_t
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  • ModelConfigAttachmentType_t
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  • MorphBundleType_t
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  • VPhysXCollisionAttributes_t
  • VPhysXConstraint2_t
  • VPhysXConstraintParams_t
  • VPhysXConstraintParams_t::EnumFlags0_t
  • VPhysXJoint_t
  • VPhysXJoint_t::Flags_t
  • VPhysXRange_t
  • VPhysics2ShapeDef_t
  • VertexAlbedoFormat_t
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  1. Deadlock
  2. modellib
  3. DynamicMeshDeformParams_t

DynamicMeshDeformParams_t

  • m_flTensionCompressScale: float320 (0x00)
  • m_flTensionStretchScale: float324 (0x04)
  • m_bRecomputeSmoothNormalsAfterAnimation: bool8 (0x08)
  • m_bComputeDynamicMeshTensionAfterAnimation: bool9 (0x09)
  • m_bSmoothNormalsAcrossUvSeams: bool10 (0x0A)
  • m_bEnableEyeBulgeDeformation: bool11 (0x0B)
Referenced by (1)
CRenderMeshm_meshDeformParams
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.