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  1. Dota 2
  2. modellib
  3. CPhysSurfacePropertiesSoundNames

CPhysSurfacePropertiesSoundNames

MGetKV3ClassDefaults: { "impactsoft": "", "impacthard": "", "scrapesmooth": "", "scraperough": "", "bulletimpact": "",…
  • m_impactSoft: CUtlString0 (0x00)
    MKV3TransferName: "impactsoft"
  • m_impactHard: CUtlString8 (0x08)
    MKV3TransferName: "impacthard"
  • m_scrapeSmooth: CUtlString16 (0x10)
    MKV3TransferName: "scrapesmooth"
  • m_scrapeRough: CUtlString24 (0x18)
    MKV3TransferName: "scraperough"
  • m_bulletImpact: CUtlString32 (0x20)
    MKV3TransferName: "bulletimpact"
  • m_rolling: CUtlString40 (0x28)
    MKV3TransferName: "rolling"
  • m_break: CUtlString48 (0x30)
    MKV3TransferName: "break"
  • m_strain: CUtlString56 (0x38)
    MKV3TransferName: "strain"
  • m_meleeImpact: CUtlString64 (0x40)
    MKV3TransferName: "meleeimpact"
  • m_pushOff: CUtlString72 (0x48)
    MKV3TransferName: "pushoff"
  • m_skidStop: CUtlString80 (0x50)
    MKV3TransferName: "skidstop"
  • m_resonant: CUtlString88 (0x58)
    MKV3TransferName: "resonant"
Referenced by (1)
CPhysSurfacePropertiesm_audioSounds
Also in
Counter-Strike 2Deadlock
Offsets are from Windows. Source revision 10575349 built on Apr 02 2026.