- Metadata
- MCustomFGDMetadata: "{ node_name_key = 'm_sName' }"MFgdHelper"game_data_list{ key = 'CNPCPhysicsHull' }""npcphysicshull{}"
- Also in
- Counter-Strike 2Deadlock
Fields
NameTypeOffset
float32 = 50
MPropertyFriendlyName: "Height"
MPropertySuppressExpr: "m_eType != eGroundCapsule && m_eType != eCenteredCapsule && m_eType != eCenteredCylinder && m_eType != eGroundCylinder"
float32 = 11
MPropertyFriendlyName: "Radius"
MPropertySuppressExpr: "m_eType != eGroundCapsule && m_eType != eGenericCapsule && m_eType != eCenteredCapsule && m_eType != eCenteredCylinder && m_eType != eGroundCylinder"
Vector = [0,0,11]
MPropertyFriendlyName: "Center 1"
MPropertySuppressExpr: "m_eType != eGenericCapsule"
Vector = [0,0,61]
MPropertyFriendlyName: "Center 2"
MPropertySuppressExpr: "m_eType != eGenericCapsule"
float32 = 50
MPropertyFriendlyName: "Height"
MPropertySuppressExpr: "m_eType != eGroundBox"
float32 = 11
MPropertyFriendlyName: "Width"
MPropertySuppressExpr: "m_eType != eGroundBox"