Inherits from (85 fields)
- MPropertyFriendlyName: "enable fading and clamping"MPropertySortPriority: 1000MPropertyStartGroup: "Screenspace Fading and culling"
- MPropertyFriendlyName: "minimum visual screen-size"MPropertySuppressExpr: "!m_bEnableFadingAndClamping"
- MPropertyFriendlyName: "maximum visual screen-size"MPropertySuppressExpr: "!m_bEnableFadingAndClamping"
- MPropertyFriendlyName: "start fade screen-size"MPropertySuppressExpr: "!m_bEnableFadingAndClamping"
- MPropertyFriendlyName: "end fade and cull screen-size"MPropertySuppressExpr: "!m_bEnableFadingAndClamping"
- MPropertyFriendlyName: "start fade dot product of normal vs view"MPropertySortPriority: 1000
- MPropertyFriendlyName: "end fade dot product of normal vs view"MPropertySortPriority: 1000
- MPropertyFriendlyName: "amount to taper the width of the trail end by"MPropertyStartGroup: "Rope Tesselation"
- MPropertyFriendlyName: "minium number of quads per render segment"
- MPropertyFriendlyName: "maximum number of quads per render segment"
- MPropertyFriendlyName: "tesselation resolution scale factor"
- m_flTextureVWorldSize: CParticleCollectionRendererFloatInput = {"m_flLiteralValue":10}11808 (0x2E20)MPropertyFriendlyName: "global texture V World Size"MPropertyStartGroup: "+Rope Global UV Controls"
- MPropertyFriendlyName: "global texture V Scroll Rate"
- MPropertyFriendlyName: "global texture V Offset"
- MPropertyFriendlyName: "global texture V Params CP"
- MPropertyFriendlyName: "Clamp Non-Sheet texture V coords"
- MPropertyFriendlyName: "scale CP start"MPropertyStartGroup: "Rope Global UV Controls/CP Scaling"
- MPropertyFriendlyName: "scale CP end"
- MPropertyFriendlyName: "scale V world size by CP distance"
- MPropertyFriendlyName: "scale V scroll rate by CP distance"
- MPropertyFriendlyName: "scale V offset by CP distance"
- MPropertyFriendlyName: "Use scalar attribute for texture coordinate"MPropertyStartGroup: "Rope Global UV Controls"
- MPropertyFriendlyName: "scalar to use for texture coordinate"MPropertyAttributeChoiceName: "particlefield_scalar"MPropertySuppressExpr: "!m_bUseScalarForTextureCoordinate"
- MPropertyFriendlyName: "scale value to map attribute to texture coordinate"MPropertySuppressExpr: "!m_bUseScalarForTextureCoordinate"
- MPropertyFriendlyName: "reverse point order"MPropertyStartGroup: "Rope Order Controls"
- MPropertyFriendlyName: "Closed loop"
- MPropertyFriendlyName: "attribute to use for rope segment id"MPropertyAttributeChoiceName: "particlefield_scalar"
- MPropertyFriendlyName: "sort by rope segment id"MPropertySuppressExpr: "m_nSplitField == PARTICLE_ATTRIBUTE_UNUSED"
- m_nOrientationType: ParticleOrientationChoiceList_t = "PARTICLE_ORIENTATION_SCREEN_ALIGNED"12964 (0x32A4)MPropertyFriendlyName: "orientation_type"MPropertyStartGroup: "Orientation"
- MPropertyFriendlyName: "attribute to use for normal"MPropertyAttributeChoiceName: "particlefield_vector"MPropertySuppressExpr: "m_nOrientationType != PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL && m_nOrientationType != PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL"
- MPropertyFriendlyName: "draw as opaque"MPropertyStartGroup: "Material"
- MPropertyFriendlyName: "generate normals for cylinder"MPropertyStartGroup: "Orientation"
Also in