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CBaseRendererSource2

abstract11992 bytes (0x2ED8)Source
Metadata

Fields

NameTypeOffset
int32
MPropertyFriendlyName: "diffuse lighting origin Control Point"
bool
MPropertyFriendlyName: "Saturate color pre alphablend"
MPropertySuppressExpr: "mod != dota && mod != hlx"
bool
MPropertyFriendlyName: "refract draws opaque - alpha scales refraction"
MPropertySuppressExpr: "!m_bRefract"
bool
MPropertyFriendlyName: "refract in 2 passes - can refract particles behind, requires (MBOIT!)"
MPropertySuppressExpr: "mod != hlx || !m_bRefract"
bool
MPropertyFriendlyName: "Only Render in effects water pass"
MPropertySuppressExpr: "mod != csgo && mod != hlx"
bool
MPropertyFriendlyName: "only write where stencil is NOT stencil test ID"
bool
MPropertyFriendlyName: "reverse z-buffer test"
MPropertyStartGroup: "Depth buffer control and effects"
bool
MPropertyFriendlyName: "use max-luminance blending for sequence"
MPropertySuppressExpr: "!m_bBlendFramesSeq0"