Source 2 Viewer
  • CBaseTrailRenderer
  • CGeneralRandomRotation
  • CGeneralSpin
  • CPAssignment_t
  • CParticleFunction
  • CParticleFunctionConstraint
  • CParticleFunctionEmitter
  • CParticleFunctionForce
  • CParticleFunctionInitializer
  • CParticleFunctionOperator
  • CParticleFunctionPreEmission
  • CParticleFunctionRenderer
  • CParticleMassCalculationParameters
  • CParticleSystemDefinition
  • CParticleVisibilityInputs
  • CPathParameters
  • CRandomNumberGeneratorParameters
  • CReplicationParameters
  • CSpinUpdateBase
  • C_INIT_AddVectorToVector
  • C_INIT_AgeNoise
  • C_INIT_ChaoticAttractor
  • C_INIT_CheckParticleForWater
  • C_INIT_ColorLitPerParticle
  • C_INIT_CreateAlongPath
  • C_INIT_CreateFromCPs
  • C_INIT_CreateFromParentParticles
  • C_INIT_CreateFromPlaneCache
  • C_INIT_CreateInEpitrochoid
  • C_INIT_CreateOnGrid
  • C_INIT_CreateOnModel
  • C_INIT_CreateOnModelAtHeight
  • C_INIT_CreateParticleImpulse
  • C_INIT_CreatePhyllotaxis
  • C_INIT_CreateSequentialPath
  • C_INIT_CreateSequentialPathV2
  • C_INIT_CreateSpiralSphere
  • C_INIT_CreateWithinBox
  • C_INIT_CreateWithinCapsuleTransform
  • C_INIT_CreateWithinSphereTransform
  • C_INIT_CreationNoise
  • C_INIT_DistanceCull
  • C_INIT_DistanceToCPInit
  • C_INIT_DistanceToNeighborCull
  • C_INIT_GlobalScale
  • C_INIT_InheritFromParentParticles
  • C_INIT_InheritVelocity
  • C_INIT_InitFloat
  • C_INIT_InitFloatCollection
  • C_INIT_InitFromCPSnapshot
  • C_INIT_InitFromParentKilled
  • C_INIT_InitFromVectorFieldSnapshot
  • C_INIT_InitSkinnedPositionFromCPSnapshot
  • C_INIT_InitVec
  • C_INIT_InitVecCollection
  • C_INIT_InitialRepulsionVelocity
  • C_INIT_InitialSequenceFromModel
  • C_INIT_InitialVelocityFromHitbox
  • C_INIT_InitialVelocityNoise
  • C_INIT_LifespanFromVelocity
  • C_INIT_ModelCull
  • C_INIT_MoveBetweenPoints
  • C_INIT_NormalAlignToCP
  • C_INIT_NormalOffset
  • C_INIT_OffsetVectorToVector
  • C_INIT_Orient2DRelToCP
  • C_INIT_PlaneCull
  • C_INIT_PointList
  • C_INIT_PositionOffset
  • C_INIT_PositionOffsetToCP
  • C_INIT_PositionPlaceOnGround
  • C_INIT_PositionWarp
  • C_INIT_PositionWarpScalar
  • C_INIT_QuantizeFloat
  • C_INIT_RadiusFromCPObject
  • C_INIT_RandomAlpha
  • C_INIT_RandomAlphaWindowThreshold
  • C_INIT_RandomColor
  • C_INIT_RandomLifeTime
  • C_INIT_RandomModelSequence
Type / to search
  1. Deadlock
  2. particles
  3. CParticleFunctionInitializer
  4. C_INIT_AddVectorToVector

C_INIT_AddVectorToVector

Inherits from (18 fields)
CParticleFunctionInitializerCParticleFunction
  • m_vecScale: Vector = [1,1,1]480 (0x01E0)
    MPropertyFriendlyName: "component scale factor"
  • m_nFieldOutput: ParticleAttributeIndex_t492 (0x01EC)
    MPropertyFriendlyName: "output field"
    MPropertyAttributeChoiceName: "particlefield_vector"
  • m_nFieldInput: ParticleAttributeIndex_t496 (0x01F0)
    MPropertyFriendlyName: "input field"
    MPropertyAttributeChoiceName: "particlefield_vector"
  • m_vOffsetMin: Vector500 (0x01F4)
    MPropertyFriendlyName: "random offset min"
  • m_vOffsetMax: Vector512 (0x0200)
    MPropertyFriendlyName: "random offset max"
  • m_randomnessParameters: CRandomNumberGeneratorParameters524 (0x020C)
    MPropertyFriendlyName: "Random number generator controls"
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.