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  • CSpinUpdateBase
  • C_INIT_AddVectorToVector
  • C_INIT_AgeNoise
  • C_INIT_ChaoticAttractor
  • C_INIT_CheckParticleForWater
  • C_INIT_ColorLitPerParticle
  • C_INIT_CreateAlongPath
  • C_INIT_CreateFromCPs
  • C_INIT_CreateFromParentParticles
  • C_INIT_CreateFromPlaneCache
  • C_INIT_CreateInEpitrochoid
  • C_INIT_CreateOnGrid
  • C_INIT_CreateOnModel
  • C_INIT_CreateOnModelAtHeight
  • C_INIT_CreateParticleImpulse
  • C_INIT_CreatePhyllotaxis
  • C_INIT_CreateSequentialPath
  • C_INIT_CreateSequentialPathV2
  • C_INIT_CreateSpiralSphere
  • C_INIT_CreateWithinBox
  • C_INIT_CreateWithinCapsuleTransform
  • C_INIT_CreateWithinSphereTransform
  • C_INIT_CreationNoise
  • C_INIT_DistanceCull
  • C_INIT_DistanceToCPInit
  • C_INIT_DistanceToNeighborCull
  • C_INIT_GlobalScale
  • C_INIT_InheritFromParentParticles
  • C_INIT_InheritVelocity
  • C_INIT_InitFloat
  • C_INIT_InitFloatCollection
  • C_INIT_InitFromCPSnapshot
  • C_INIT_InitFromParentKilled
  • C_INIT_InitFromVectorFieldSnapshot
  • C_INIT_InitSkinnedPositionFromCPSnapshot
  • C_INIT_InitVec
  • C_INIT_InitVecCollection
  • C_INIT_InitialRepulsionVelocity
  • C_INIT_InitialSequenceFromModel
  • C_INIT_InitialVelocityFromHitbox
  • C_INIT_InitialVelocityNoise
  • C_INIT_LifespanFromVelocity
  • C_INIT_ModelCull
  • C_INIT_MoveBetweenPoints
  • C_INIT_NormalAlignToCP
  • C_INIT_NormalOffset
  • C_INIT_OffsetVectorToVector
  • C_INIT_Orient2DRelToCP
  • C_INIT_PlaneCull
  • C_INIT_PointList
  • C_INIT_PositionOffset
  • C_INIT_PositionOffsetToCP
  • C_INIT_PositionPlaceOnGround
  • C_INIT_PositionWarp
  • C_INIT_PositionWarpScalar
  • C_INIT_QuantizeFloat
  • C_INIT_RadiusFromCPObject
  • C_INIT_RandomAlpha
  • C_INIT_RandomAlphaWindowThreshold
  • C_INIT_RandomColor
  • C_INIT_RandomLifeTime
  • C_INIT_RandomModelSequence
  • C_INIT_RandomNamedModelBodyPart
  • C_INIT_RandomNamedModelElement
  • C_INIT_RandomNamedModelMeshGroup
  • C_INIT_RandomNamedModelSequence
  • C_INIT_RandomRadius
  • C_INIT_RandomRotation
  • C_INIT_RandomRotationSpeed
  • C_INIT_RandomScalar
  • C_INIT_RandomSecondSequence
  • C_INIT_RandomSequence
  • C_INIT_RandomTrailLength
  • C_INIT_RandomVector
  • C_INIT_RandomVectorComponent
  • C_INIT_RandomYaw
  • C_INIT_RandomYawFlip
  • C_INIT_RemapInitialDirectionToTransformToVector
  • C_INIT_RemapInitialTransformDirectionToRotation
  • C_INIT_RemapInitialVisibilityScalar
Type / to search
  1. Deadlock
  2. particles
  3. CParticleFunctionInitializer
  4. C_INIT_CreateWithinBox

C_INIT_CreateWithinBox

Inherits from (18 fields)
CParticleFunctionInitializerCParticleFunction
  • m_vecMin: CPerParticleVecInput480 (0x01E0)
    MPropertyFriendlyName: "min"
    MVectorIsCoordinate
  • m_vecMax: CPerParticleVecInput2200 (0x0898)
    MPropertyFriendlyName: "max"
    MVectorIsCoordinate
  • m_nControlPointNumber: int323920 (0x0F50)
    MPropertyFriendlyName: "control point number"
  • m_bLocalSpace: bool3924 (0x0F54)
    MPropertyFriendlyName: "use local space"
  • m_randomnessParameters: CRandomNumberGeneratorParameters3928 (0x0F58)
    MPropertyFriendlyName: "Random number generator controls"
  • m_bUseNewCode: bool3936 (0x0F60)
    MPropertyFriendlyName: "use new code"
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.