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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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10,187
Classes
9,310
Enums
877
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26
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858
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41
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6,248
C_INIT_CreatePhyllotaxis
C_INIT_CreateSequentialPath
C_INIT_CreateSequentialPathV2
C_INIT_CreateSpiralSphere
C_INIT_CreateWithinBox
C_INIT_CreateWithinCapsuleTransform
C_INIT_CreateWithinCone
C_INIT_CreateWithinSphereTransform
C_INIT_CreationNoise
C_INIT_DistanceCull
C_INIT_DistanceToCPInit
C_INIT_DistanceToNeighborCull
C_INIT_GlobalScale
C_INIT_InheritFromParentParticles
C_INIT_InheritVelocity
C_INIT_InitFloat
C_INIT_InitFloatCollection
C_INIT_InitFromCPSnapshot
C_INIT_InitFromParentKilled
C_INIT_InitFromVectorFieldSnapshot
C_INIT_InitSkinnedPositionFromCPSnapshot
C_INIT_InitVec
C_INIT_InitVecCollection
C_INIT_InitialRepulsionVelocity
C_INIT_InitialSequenceFromModel
C_INIT_InitialVelocityFromHitbox
C_INIT_InitialVelocityNoise
C_INIT_LifespanFromVelocity
C_INIT_ModelCull
C_INIT_MoveBetweenPoints
C_INIT_NormalAlignToCP
C_INIT_NormalOffset
C_INIT_OffsetVectorToVector
C_INIT_Orient2DRelToCP
C_INIT_PlaneCull
C_INIT_PointList
C_INIT_PositionOffset
C_INIT_PositionOffsetToCP
C_INIT_PositionPlaceOnGround
C_INIT_PositionWarp
C_INIT_PositionWarpScalar
C_INIT_QuantizeFloat
C_INIT_RadiusFromCPObject
C_INIT_RandomAlpha
C_INIT_RandomAlphaWindowThreshold
C_INIT_RandomColor
C_INIT_RandomLifeTime
C_INIT_RandomModelSequence
C_INIT_RandomNamedModelBodyPart
C_INIT_RandomNamedModelElement
C_INIT_RandomNamedModelMeshGroup
C_INIT_RandomNamedModelSequence
C_INIT_RandomRadius
C_INIT_RandomRotation
C_INIT_RandomRotationSpeed
C_INIT_RandomScalar
C_INIT_RandomSecondSequence
C_INIT_RandomSequence
C_INIT_RandomTrailLength
C_INIT_RandomVector
C_INIT_RandomVectorComponent
C_INIT_RandomYaw
C_INIT_RandomYawFlip
C_INIT_RemapInitialDirectionToTransformToVector
C_INIT_RemapInitialTransformDirectionToRotation
C_INIT_RemapInitialVisibilityScalar
C_INIT_RemapNamedModelBodyPartToScalar
C_INIT_RemapNamedModelElementToScalar
C_INIT_RemapNamedModelMeshGroupToScalar
C_INIT_RemapNamedModelSequenceToScalar
C_INIT_RemapParticleCountToNamedModelBodyPartScalar
C_INIT_RemapParticleCountToNamedModelElementScalar
C_INIT_RemapParticleCountToNamedModelMeshGroupScalar
C_INIT_RemapParticleCountToNamedModelSequenceScalar
C_INIT_RemapParticleCountToScalar
C_INIT_RemapQAnglesToRotation
C_INIT_RemapScalarToVector
C_INIT_RemapTransformOrientationToRotations
C_INIT_RemapTransformToVector
C_INIT_RingWave
Type
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Deadlock
particles
CParticleFunctionInitializer
C_INIT_InitFromVectorFieldSnapshot
C_INIT_InitFromVectorFieldSnapshot
2256 bytes (0x08D0), align 8
Source
Inherits
CParticleFunctionInitializer
CParticleFunction
Metadata
MHasKV3TransferPolymorphicClassname
Also in
Counter-Strike 2
Dota 2
Fields
Declared here
With inherited
Name
Type
Offset
Inherited fields
0x0000 – 0x01E7
m_nControlPointNumber
int32
488
0x01E8
MPropertyFriendlyName
: "snapshot control point number"
m_nLocalSpaceCP
int32
492
0x01EC
MPropertyFriendlyName
: "local space control point number"
m_nWeightUpdateCP
int32
= 2
496
0x01F0
MPropertyFriendlyName
: "weight update control point"
m_bUseVerticalVelocity
bool
500
0x01F4
MPropertyFriendlyName
: "use vertical velocity for weighting"
m_vecScale
CPerParticleVecInput
= {"m_vLiteralValue":[1,1,1]}
504
0x01F8
MPropertyFriendlyName
: "Component Scale"