Source 2 Viewer
  • C_INIT_CreateWithinSphereTransform
  • C_INIT_CreationNoise
  • C_INIT_DistanceCull
  • C_INIT_DistanceToCPInit
  • C_INIT_DistanceToNeighborCull
  • C_INIT_GlobalScale
  • C_INIT_InheritFromParentParticles
  • C_INIT_InheritVelocity
  • C_INIT_InitFloat
  • C_INIT_InitFloatCollection
  • C_INIT_InitFromCPSnapshot
  • C_INIT_InitFromParentKilled
  • C_INIT_InitFromVectorFieldSnapshot
  • C_INIT_InitSkinnedPositionFromCPSnapshot
  • C_INIT_InitVec
  • C_INIT_InitVecCollection
  • C_INIT_InitialRepulsionVelocity
  • C_INIT_InitialSequenceFromModel
  • C_INIT_InitialVelocityFromHitbox
  • C_INIT_InitialVelocityNoise
  • C_INIT_LifespanFromVelocity
  • C_INIT_ModelCull
  • C_INIT_MoveBetweenPoints
  • C_INIT_NormalAlignToCP
  • C_INIT_NormalOffset
  • C_INIT_OffsetVectorToVector
  • C_INIT_Orient2DRelToCP
  • C_INIT_PlaneCull
  • C_INIT_PointList
  • C_INIT_PositionOffset
  • C_INIT_PositionOffsetToCP
  • C_INIT_PositionPlaceOnGround
  • C_INIT_PositionWarp
  • C_INIT_PositionWarpScalar
  • C_INIT_QuantizeFloat
  • C_INIT_RadiusFromCPObject
  • C_INIT_RandomAlpha
  • C_INIT_RandomAlphaWindowThreshold
  • C_INIT_RandomColor
  • C_INIT_RandomLifeTime
  • C_INIT_RandomModelSequence
  • C_INIT_RandomNamedModelBodyPart
  • C_INIT_RandomNamedModelElement
  • C_INIT_RandomNamedModelMeshGroup
  • C_INIT_RandomNamedModelSequence
  • C_INIT_RandomRadius
  • C_INIT_RandomRotation
  • C_INIT_RandomRotationSpeed
  • C_INIT_RandomScalar
  • C_INIT_RandomSecondSequence
  • C_INIT_RandomSequence
  • C_INIT_RandomTrailLength
  • C_INIT_RandomVector
  • C_INIT_RandomVectorComponent
  • C_INIT_RandomYaw
  • C_INIT_RandomYawFlip
  • C_INIT_RemapInitialDirectionToTransformToVector
  • C_INIT_RemapInitialTransformDirectionToRotation
  • C_INIT_RemapInitialVisibilityScalar
  • C_INIT_RemapNamedModelBodyPartToScalar
  • C_INIT_RemapNamedModelElementToScalar
  • C_INIT_RemapNamedModelMeshGroupToScalar
  • C_INIT_RemapNamedModelSequenceToScalar
  • C_INIT_RemapParticleCountToNamedModelBodyPartScalar
  • C_INIT_RemapParticleCountToNamedModelElementScalar
  • C_INIT_RemapParticleCountToNamedModelMeshGroupScalar
  • C_INIT_RemapParticleCountToNamedModelSequenceScalar
  • C_INIT_RemapParticleCountToScalar
  • C_INIT_RemapQAnglesToRotation
  • C_INIT_RemapScalarToVector
  • C_INIT_RemapTransformOrientationToRotations
  • C_INIT_RemapTransformToVector
  • C_INIT_RingWave
  • C_INIT_RtEnvCull
  • C_INIT_ScaleVelocity
  • C_INIT_ScreenSpacePositionOfTarget
  • C_INIT_SequenceFromCP
  • C_INIT_SequenceLifeTime
  • C_INIT_SetAttributeToScalarExpression
  • C_INIT_SetFloatAttributeToVectorExpression
Type / to search
  1. Deadlock
  2. particles
  3. CParticleFunctionInitializer
  4. C_INIT_InitialVelocityNoise

C_INIT_InitialVelocityNoise

Inherits from (18 fields)
CParticleFunctionInitializerCParticleFunction
  • m_vecAbsVal: Vector480 (0x01E0)
    MPropertyFriendlyName: "absolute value"
    MVectorIsCoordinate
  • m_vecAbsValInv: Vector492 (0x01EC)
    MPropertyFriendlyName: "invert abs value"
    MVectorIsCoordinate
  • m_vecOffsetLoc: CPerParticleVecInput504 (0x01F8)
    MPropertyFriendlyName: "spatial coordinate offset"
    MVectorIsCoordinate
  • m_flOffset: CPerParticleFloatInput2224 (0x08B0)
    MPropertyFriendlyName: "time coordinate offset"
  • m_vecOutputMin: CPerParticleVecInput2592 (0x0A20)
    MPropertyFriendlyName: "output minimum"
  • m_vecOutputMax: CPerParticleVecInput = {"m_vLiteralValue":[1,1,1]}4312 (0x10D8)
    MPropertyFriendlyName: "output maximum"
  • m_flNoiseScale: CPerParticleFloatInput = {"m_flLiteralValue":1}6032 (0x1790)
    MPropertyFriendlyName: "time noise coordinate scale"
  • m_flNoiseScaleLoc: CPerParticleFloatInput = {"m_flLiteralValue":0.01}6400 (0x1900)
    MPropertyFriendlyName: "spatial noise coordinate scale"
  • m_TransformInput: CParticleTransformInput = {"m_nType":"PT_TYPE_INVALID"}6768 (0x1A70)
    MPropertyFriendlyName: "input local space velocity (optional)"
    MParticleInputOptional
  • m_bIgnoreDt: bool6872 (0x1AD8)
    MPropertyFriendlyName: "ignore delta time"
Also in
Counter-Strike 2Dota 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.