Inherits from (69 fields)
- MPropertyFriendlyName: "enable fading and clamping"MDefaultString: "0"MPropertyGroupName: "Fading and culling"
- m_flMinSize: float32MPropertyFriendlyName: "minimum visual size"MDefaultString: "0"MPropertyGroupName: "Fading and culling"
- m_flMaxSize: float32MPropertyFriendlyName: "maximum visual size"MDefaultString: "2000"MPropertyGroupName: "Fading and culling"
- m_flStartFadeSize: float32MPropertyFriendlyName: "size at which to start fading"MDefaultString: "1000"MPropertyGroupName: "Fading and culling"
- m_flEndFadeSize: float32MPropertyFriendlyName: "size at which to fade away"MDefaultString: "2000"MPropertyGroupName: "Fading and culling"
- m_flRadiusTaper: float32MPropertyFriendlyName: "amount to taper the width of the trail end by"MDefaultString: "1"
- m_nMinTesselation: int32MPropertyFriendlyName: "minium number of quads per render segment"MDefaultString: "1"
- m_nMaxTesselation: int32MPropertyFriendlyName: "maximum number of quads per render segment"MDefaultString: "128"
- m_flTessScale: float32MPropertyFriendlyName: "tesselation resolution scale factor"MDefaultString: "1"
- MPropertyFriendlyName: "texture V World Size"MDefaultString: "10"MPropertyGroupName: "Texture Coordinates"
- MPropertyFriendlyName: "texture V Scroll Rate"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- MPropertyFriendlyName: "texture V Offset"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- m_nTextureVParamsCP: int32MPropertyFriendlyName: "texture V Params CP"MDefaultString: "-1"MPropertyGroupName: "Texture Coordinates"
- m_flFinalTextureScaleU: float32MPropertyFriendlyName: "horizontal texture scale"MDefaultString: "1"MPropertyGroupName: "Texture Coordinates"
- m_flFinalTextureScaleV: float32MPropertyFriendlyName: "vertical texture scale"MDefaultString: "1"MPropertyGroupName: "Texture Coordinates"
- m_flFinalTextureOffsetU: float32MPropertyFriendlyName: "horizontal texture offset"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- m_flFinalTextureOffsetV: float32MPropertyFriendlyName: "vertical texture offset"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- m_bClampV: boolMPropertyFriendlyName: "Clamp Non-Sheet texture V coords"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- m_nScaleCP1: int32MPropertyFriendlyName: "scale CP start"MDefaultString: "-1"MPropertyGroupName: "Texture Coordinates"
- m_nScaleCP2: int32
- m_flScaleVSizeByControlPointDistance: float32MPropertyFriendlyName: "scale V world size by CP distance"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- MPropertyFriendlyName: "scale V scroll rate by CP distance"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- MPropertyFriendlyName: "scale V offset by CP distance"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- MPropertyFriendlyName: "Use scalar attribute for texture coordinate"MDefaultString: "0"MPropertyGroupName: "Texture Coordinates"
- MPropertyFriendlyName: "scalar to use for texture coordinate"MDefaultString: "8"MPropertyAttributeChoiceName: "particlefield_scalar"MPropertyGroupName: "Texture Coordinates"
- m_flScalarAttributeTextureCoordScale: float32MPropertyFriendlyName: "scale value to map attribute to texture coordinate"MDefaultString: "1"MPropertyGroupName: "Texture Coordinates"
- m_nOrientationType: int32MPropertyFriendlyName: "orientation_type"MDefaultString: "0"MPropertyAttributeChoiceEnumName: "ParticleOrientationChoiceList_t"
- MPropertyFriendlyName: "attribute to use for normal"MDefaultString: "21"MPropertyAttributeChoiceName: "particlefield_vector"
- m_bDrawAsOpaque: boolMPropertyFriendlyName: "draw as opaque"MDefaultString: "0"
- m_bGenerateNormals: boolMPropertyFriendlyName: "generate normals for cylinder"MDefaultString: "0"
- m_bReverseOrder: boolMPropertyFriendlyName: "reverse point order"MDefaultString: "0"
- MPropertyFriendlyName: "radius scale"MDefaultString: "1"
- MPropertyFriendlyName: "alpha scale"MDefaultString: "1"
- MPropertyFriendlyName: "color blend"MDefaultString: "pvec_color_white"
- MPropertyFriendlyName: "color blend type"MDefaultString: "PARTICLE_COLOR_BLEND_MULTIPLY"
- m_bClosedLoop: boolMPropertyFriendlyName: "Closed loop"MDefaultString: "0"
- m_flDepthBias: float32MPropertyFriendlyName: "depth comparison bias"MDefaultString: "0"MPropertyGroupName: "Depth buffer control and effects"