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CGenericConstraint
CGenericFlexCycler
CGenericFlexCyclerAlias_cycler
CGenericNPC
CGhostActor
CGhostSpeaker
CGib
CGibShooter
CGrabController
CGrabbityGloves
CGrabbitySlingshot
CGradientFog
CGravityVortexController
CGrenadeAR2
CGrenadeBugBait
CGrenadeFrag
CGrenadeHelicopter
CGrenadeRunnerElectricSpit
CGrenadeSpit
CGrenadeSpy
CGunTarget
CGunshipRagdollMotion
CHL2PlayerLocalData
CHL2_Player
CHLMachineGun
CHLPropVRHand
CHLSelectFireMachineGun
CHLVRCombineConsole
CHLVRCombineConsoleRack
CHLVRCombineConsoleTank
CHLVRCombineTankLocker
CHLVRConsoleLerpTrigger
CHLVRCraftingStation
CHLVRCraftingStationConsole
CHLVREnvironmentalInteraction
CHLVREnvironmentalInteractionVolume
CHLVREquipPlayer
CHLVRFlashlightAttachment
CHLVRFlashlightHologramAttachment
CHLVRFoliageInteractionTrigger
CHLVRGravityGloveAmmoPanel
CHLVRHandItemHolder
CHLVRHandUseController
CHLVRHandUseControllerShared
CHLVRHealthInternalNeedles
CHLVRHealthStation
CHLVRHealthStationCharger
CHLVRHealthStationReservoir
CHLVRHealthStationVial
CHLVRHoloHackingIntroModel
CHLVRHoloHackingPlug
CHLVRHoloHackingPlugTrigger
CHLVRHoloHackingPuzzleBase
CHLVRHoloHackingPuzzleCoreSearch
CHLVRHoloHackingPuzzleCoreSearchCore
CHLVRHoloHackingPuzzleCoreSearchEnemy
CHLVRHoloHackingPuzzlePointDrag
CHLVRHoloHackingPuzzlePointMatch
CHLVRHoloHackingPuzzlePointMatchCore
CHLVRHoloHackingPuzzlePointSearch
CHLVRHoloHackingPuzzlePointSearchGlobe
CHLVRHoloHackingPuzzleRodPull
CHLVRHoloHackingPuzzleSphereTrace
CHLVRHoloHackingSpawnTarget
CHLVRLaunchedGuidedMissle
CHLVRPhotoModePicture
CHLVRPhysicsPropInteractive
CHLVRPiano
CHLVRPianoHandTrigger
CHLVRPianoKeyModelEnt
CHLVRPropAmmobag
CHLVRPropBattery
CHLVRPropCalibrationTarget
CHLVRPropDiscovery
CHLVRPropGlove
CHLVRPropWatch
CHLVRStripPlayer
CHLVRTeleportRenderables
CHLVRTonerJunction
CHLVRTonerPath
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Half-Life: Alyx
server
CBaseGrenade
CGrenadeSpy
CGrenadeSpy
MNetworkVarNames
: "bool m_bActive"
Inherits from (188 fields)
CBaseGrenade
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseModelEntity
CBaseEntity
CGameEntity
CEntityInstance
IHandleEntity
expand fields
m_flLifetime
:
float32
m_flActivateTime
:
float32
m_flLastThrust
:
float32
m_bActive
:
bool
MNetworkEnable
m_flNextBlipTime
:
float32
m_flCurrentRestingSpeed
:
float32
m_inSolid
:
bool
Also in
client.dll