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SchemasConVars & Commands
Type / to search
  1. Half-Life: Alyx
  2. client
  3. C_BaseEntity
  4. C_ColorCorrection

C_ColorCorrection

MNetworkIncludeByUserGroup: "Origin"
MNetworkVarNames
"float32 m_MinFalloff""float32 m_MaxFalloff""float32 m_flFadeInDuration""float32 m_flFadeOutDuration"
Inherits from (100 fields)
C_BaseEntityC_GameEntityCEntityInstanceIHandleEntity
  • m_vecOrigin: Vector
  • m_MinFalloff: float32
    MNetworkEnable
  • m_MaxFalloff: float32
    MNetworkEnable
  • m_flFadeInDuration: float32
    MNetworkEnable
  • m_flFadeOutDuration: float32
    MNetworkEnable
  • m_flMaxWeight: float32
    MNetworkEnable
  • m_flCurWeight: float32
    MNetworkEnable
  • m_netlookupFilename: char[260]
    MNetworkEnable
  • m_bEnabled: bool
    MNetworkEnable
  • m_bMaster: bool
    MNetworkEnable
  • m_bClientSide: bool
    MNetworkEnable
  • m_bExclusive: bool
    MNetworkEnable
  • m_bEnabledOnClient: bool[1]
  • m_flCurWeightOnClient: float32[1]
  • m_bFadingIn: bool[1]
  • m_flFadeStartWeight: float32[1]
  • m_flFadeStartTime: float32[1]
  • m_flFadeDuration: float32[1]
Referenced by (1)
C_BasePlayerm_hColorCorrectionCtrl
Also in
server.dllCounter-Strike 2Dota 2Deadlock
Machine-readable data for scripts and AI agents: llms.txt.