Source 2 Viewer
  • SectionAttributes_t
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  • WrappedPhysicsJoint_t
  • attrib_definition_index_db32_t
  • attrib_definition_index_t
  • attributeprovidertypes_t
  • audioparams_t
  • constraint_axislimit_t
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  • eEconItemOrigin
  • eRollType
  • filter_t
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  • globalentity_t
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  1. Deadlock
  2. client
  3. SquadSlotId_t

SquadSlotId_t

uint32_t
  • SQUAD_SLOT_NONE = -10xFFFFFFFF
  • SQUAD_SLOT_ATTACK1 = 00x00
  • SQUAD_SLOT_ATTACK2 = 10x01
  • SQUAD_SLOT_ATTACK3 = 20x02
  • SQUAD_SLOT_INVESTIGATE_SOUND = 30x03
  • SQUAD_SLOT_EXCLUSIVE_HANDSIGN = 40x04
  • SQUAD_SLOT_EXCLUSIVE_RELOAD = 50x05
  • SQUAD_SLOT_SPECIAL_ATTACK = 60x06
  • SQUAD_SLOT_ADVANCE_ON_ENEMY = 70x07
  • SQUAD_SLOT_THROW_GRENADE = 80x08
  • SQUAD_SLOT_COUNT = 90x09
    MPropertySuppressEnumerator
Referenced by (2)
SquadSlotNPCEntry_tnIdSquadModeInfo_tm_vecSlots
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.