Source 2 Viewer
SectionAttributes_t
SectionProperties_t
SequenceFinishNotifyState_t
SequenceHistory_t
SettingsSearchDataIndex_t
SettingsSectionIndex_t
SettingsSubSectionIndex_t
ShadowType_t
ShakeCommand_t
ShardSolid_t
ShatterDamageCause
ShatterGlassStressType
ShopGroups_t
ShotID_t
SignonState_t
SlashInfo_t
SolidType_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
SquadSlotId_t
SquadSlotNPCEntry_t
StanceType_t
StartupBehavior_t
StatViewerModifierValues_t
StatWithCategory_t
StatsUsageFlags_t
StatusEffectProperty_t
StolenAbilityPair_t
StreetBrawlGameRoundDrafts_t
StreetBrawlItemDraftRoundParams_t
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
TakeDamageFlags_t
TeleporterParams_t
TimeScalingValue_t
TimedEvent
TimelineCompression_t
TrackedStatAggregateData_t
TrackedStatExpressionData_t
TrackedStatHeroAdjectiveData_t
TrackedStatID_t
TrackedStatNetworkData_t
TrackedStatValue_t
TrooperType_t
UnitFilterResult
UnreachableCallReason_t
VPhysicsCollisionAttribute_t
ValueRemapperHapticsType_t
ValueRemapperInputType_t
ValueRemapperMomentumType_t
ValueRemapperOutputType_t
ValueRemapperRatchetType_t
ViewAngleServerChange_t
VoiceDataFormat_t
WaterLevel_t
WaterWheelDrag_t
WaterWheelFrictionScale_t
WeakPointParams_t
WeakPoint_t
WeaponAttackType_t
WeaponSound_t
WeaponSwitchReason_t
WeightedChance_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
WrappedPhysicsJoint_t
attrib_definition_index_db32_t
attrib_definition_index_t
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eEconItemOrigin
eRollType
filter_t
fogparams_t
globalentity_t
Type
/
to search
Deadlock
client
SquadSlotId_t
SquadSlotId_t
uint32_t
SQUAD_SLOT_NONE
=
-1
0xFFFFFFFF
SQUAD_SLOT_ATTACK1
=
0
0x00
SQUAD_SLOT_ATTACK2
=
1
0x01
SQUAD_SLOT_ATTACK3
=
2
0x02
SQUAD_SLOT_INVESTIGATE_SOUND
=
3
0x03
SQUAD_SLOT_EXCLUSIVE_HANDSIGN
=
4
0x04
SQUAD_SLOT_EXCLUSIVE_RELOAD
=
5
0x05
SQUAD_SLOT_SPECIAL_ATTACK
=
6
0x06
SQUAD_SLOT_ADVANCE_ON_ENEMY
=
7
0x07
SQUAD_SLOT_THROW_GRENADE
=
8
0x08
SQUAD_SLOT_COUNT
=
9
0x09
MPropertySuppressEnumerator
Referenced by (2)
SquadSlotNPCEntry_t
nId
SquadModeInfo_t
m_vecSlots