Source 2 Viewer
ShotID_t
SignonState_t
SlashInfo_t
SolidType_t
SoundeventPathCornerPairNetworked_t
SpawnGroupFlags_t
SquadSlotId_t
SquadSlotNPCEntry_t
StanceType_t
StartupBehavior_t
StatViewerModifierValues_t
StatWithCategory_t
StatsUsageFlags_t
StatusEffectProperty_t
StolenAbilityPair_t
StreetBrawlGameRoundDrafts_t
StreetBrawlItemDraftRoundParams_t
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
TakeDamageFlags_t
TeleporterParams_t
TimeScalingValue_t
TimedEvent
TimelineCompression_t
TrackedStatAggregateData_t
TrackedStatExpressionData_t
TrackedStatHeroAdjectiveData_t
TrackedStatID_t
TrackedStatNetworkData_t
TrackedStatValue_t
TrooperType_t
UnitFilterResult
UnreachableCallReason_t
VPhysicsCollisionAttribute_t
ValueRemapperHapticsType_t
ValueRemapperInputType_t
ValueRemapperMomentumType_t
ValueRemapperOutputType_t
ValueRemapperRatchetType_t
ViewAngleServerChange_t
VoiceDataFormat_t
WaterLevel_t
WaterWheelDrag_t
WaterWheelFrictionScale_t
WeakPointParams_t
WeakPoint_t
WeaponAttackType_t
WeaponSound_t
WeaponSwitchReason_t
WeightedChance_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
WrappedPhysicsJoint_t
attrib_definition_index_db32_t
attrib_definition_index_t
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eEconItemOrigin
eRollType
filter_t
fogparams_t
globalentity_t
hudtextparms_t
ice_path_shard_model_desc_t
item_definition_index_t
item_steam_cache_version_t
itemid_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundlevel_t
Type
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Deadlock
client
SurroundingBoundsType_t
SurroundingBoundsType_t
uint8_t
USE_OBB_COLLISION_BOUNDS
=
0
0x00
USE_BEST_COLLISION_BOUNDS
=
1
0x01
USE_HITBOXES
=
2
0x02
USE_SPECIFIED_BOUNDS
=
3
0x03
USE_GAME_CODE
=
4
0x04
USE_ROTATION_EXPANDED_BOUNDS
=
5
0x05
USE_ROTATION_EXPANDED_ORIENTED_BOUNDS
=
6
0x06
USE_COLLISION_BOUNDS_NEVER_VPHYSICS
=
7
0x07
USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS
=
8
0x08
SURROUNDING_TYPE_BIT_COUNT
=
3
0x03
Referenced by (2)
CCollisionProperty
m_nSurroundType
CCollisionProperty
m_nSurroundType
Also in
Counter-Strike 2
Dota 2