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  • SaveRestoreTableFlags_t
  • ScalingPowerupDefinition_t
  • SceneEventId_t
  • ScriptedOnDeath_t
  • SectionAttributes_t
  • SectionProperties_t
  • SensableByNPCHandle_t
  • SequenceFinishNotifyState_t
  • SequenceHistory_t
  • SettingsSearchDataIndex_t
  • SettingsSectionIndex_t
  • SettingsSubSectionIndex_t
  • ShadowType_t
  • ShakeCommand_t
  • ShardSolid_t
  • ShatterDamageCause
  • ShatterGlassEntityPoolState_t
  • ShatterGlassStressType
  • ShopGroups_t
  • ShotID_t
  • SignonState_t
  • SlashInfo_t
  • SolidType_t
  • SoundCommand_t
  • SoundeventBoxHelperNetworked_t
  • SoundeventPathCornerPairNetworked_t
  • SpawnGroupFlags_t
  • StanceType_t
  • StatViewerModifierValues_t
  • StatWithCategory_t
  • StatsUsageFlags_t
  • StatusEffectProperty_t
  • StolenAbilityPair_t
  • StreetBrawlGameRoundDrafts_t
  • StreetBrawlItemDraftRoundParams_t
  • SubclassVDataChangeType_t
  • SummaryTakeDamageInfo_t
  • SurroundingBoundsType_t
  • TaggedSoundSettings_t
  • TakeDamageFlags_t
  • TeamKothState_t
  • TeleporterParams_t
  • TimeScalingValue_t
  • TimedEvent
  • TimelineCompression_t
  • TrackedStatAggregateData_t
  • TrackedStatExpressionData_t
  • TrackedStatHeroAdjectiveData_t
  • TrackedStatID_t
  • TrackedStatNetworkData_t
  • TrackedStatValue_t
  • TrooperType_t
  • TrooperVsConfig_t
  • UnitFilterResult
  • VPhysicsCollisionAttribute_t
  • ValueRemapperHapticsType_t
  • ValueRemapperInputType_t
  • ValueRemapperMomentumType_t
  • ValueRemapperOutputType_t
  • ValueRemapperRatchetType_t
  • VariantItemSlotID_t
  • VariantItemSlotStyleID_t
  • ViewAngleServerChange_t
  • VoiceDataFormat_t
  • WaterLevel_t
  • WaterWheelDrag_t
  • WaterWheelFrictionScale_t
  • WeakPointParams_t
  • WeakPoint_t
  • WeaponAttackType_t
  • WeaponInfoID_t
  • WeaponSound_t
  • WeaponSwitchReason_t
  • WorldTextPanelHorizontalAlign_t
  • WorldTextPanelOrientation_t
  • WorldTextPanelVerticalAlign_t
  • WrappedPhysicsJoint_t
  • attrib_definition_index_db32_t
  • attrib_definition_index_t
  • attributeprovidertypes_t
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  1. Deadlock
  2. client
  3. ShotID_t

ShotID_t

4 bytes (0x04)Source
Used by fields
BulletID_tm_ShotIDCCitadel_Ability_Boho_SkipGrenadem_tInitialShotIDCCitadel_Ability_Priest_Flashbangm_tInitialShotIDCCitadel_Modifier_APRoundsm_nLastProcShotIDCCitadel_Modifier_BaseBulletPreRollProcm_nSuppressProcShotIDCCitadel_Modifier_BaseEventProcm_nLastShotIdCCitadel_Modifier_DazzlingOrbWatcherm_nAssociatedShotIDCCitadel_Modifier_EldritchShotm_BuffedShotId
Metadata
MIsBoxedIntegerType

Fields

NameTypeOffset
m_Value
uint32
00x00
Offsets are from Windows. Source revision 11100849 built on Oct 07 2026. Machine-readable data for scripts and AI agents: llms.txt.