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StreetBrawlGameRoundDrafts_t
StreetBrawlItemDraftRoundParams_t
SubclassVDataChangeType_t
SummaryTakeDamageInfo_t
SurroundingBoundsType_t
TakeDamageFlags_t
TeleporterParams_t
TimeScalingValue_t
TimedEvent
TimelineCompression_t
TrackedStatAggregateData_t
TrackedStatExpressionData_t
TrackedStatHeroAdjectiveData_t
TrackedStatID_t
TrackedStatNetworkData_t
TrackedStatValue_t
TrooperType_t
UnitFilterResult
UnreachableCallReason_t
VPhysicsCollisionAttribute_t
ValueRemapperHapticsType_t
ValueRemapperInputType_t
ValueRemapperMomentumType_t
ValueRemapperOutputType_t
ValueRemapperRatchetType_t
ViewAngleServerChange_t
VoiceDataFormat_t
WaterLevel_t
WaterWheelDrag_t
WaterWheelFrictionScale_t
WeakPointParams_t
WeakPoint_t
WeaponAttackType_t
WeaponSound_t
WeaponSwitchReason_t
WeightedChance_t
WorldTextPanelHorizontalAlign_t
WorldTextPanelOrientation_t
WorldTextPanelVerticalAlign_t
WrappedPhysicsJoint_t
attrib_definition_index_db32_t
attrib_definition_index_t
attributeprovidertypes_t
audioparams_t
constraint_axislimit_t
constraint_breakableparams_t
constraint_hingeparams_t
eEconItemOrigin
eRollType
filter_t
fogparams_t
globalentity_t
hudtextparms_t
ice_path_shard_model_desc_t
item_definition_index_t
item_steam_cache_version_t
itemid_t
physics_save_sphere_t
ragdoll_t
ragdollelement_t
ragdollhierarchyjoint_t
shard_model_desc_t
sky3dparams_t
sndopvarlatchdata_t
soundlevel_t
style_index_t
thinkfunc_t
vote_create_failed_t
server (3419)
AIMotorTransitionState_t
AIScheduleState_t
AISquadSlotTargetInfo_t
AI_CustomMantleRequest
AI_CustomMoveRequest
AI_FacingRequestClearBehavior_t
AI_FacingTargetRequestSource_t
AI_ForceFacingOwner_t
AI_FreePassParams_t
AI_Locomotion_MovementHeading_t
AI_Locomotion_StopType_t
Type
/
to search
Deadlock
client
VPhysicsCollisionAttribute_t
VPhysicsCollisionAttribute_t
MNetworkVarNames
"uint64 m_nInteractsAs"
"uint64 m_nInteractsWith"
"uint64 m_nInteractsExclude"
"uint32 m_nEntityId"
"uint32 m_nOwnerId"
expand…
m_nInteractsAs
:
uint64
8 (0x08)
MNetworkEnable
m_nInteractsWith
:
uint64
16 (0x10)
MNetworkEnable
m_nInteractsExclude
:
uint64
24 (0x18)
MNetworkEnable
m_nEntityId
:
uint32
32 (0x20)
MNetworkEnable
m_nOwnerId
:
uint32
36 (0x24)
MNetworkEnable
m_nHierarchyId
:
uint16
40 (0x28)
MNetworkEnable
m_nDetailLayerMask
:
uint16
42 (0x2A)
MNetworkEnable
m_nDetailLayerMaskType
:
uint8
44 (0x2C)
MNetworkEnable
m_nTargetDetailLayer
:
uint8
45 (0x2D)
MNetworkEnable
m_nCollisionGroup
:
uint8
46 (0x2E)
MNetworkEnable
m_nCollisionFunctionMask
:
uint8
47 (0x2F)
MNetworkEnable
Referenced by (1)
CCollisionProperty
m_collisionAttribute
Also in
server.dll
Counter-Strike 2
Dota 2