Source 2 Viewer
  • CountdownTimer
  • CrosshairSpreadIndicatingElement
  • CurrencySound_t
  • CustomCrosshairSettings_t
  • DIALOG_TYPE
  • DOFDesc_t
  • DamageFlashSettings_t
  • DamageIndicatorSounds_t
  • DamageReceivedSounds_t
  • DamageTypes_t
  • DebugDrawBoneTransforms_t
  • DebugOverlayBits_t
  • DebugSnapshotBaseStructuredData_t
  • DecalFlags_t
  • DecalGroupOption_t
  • DecalRtEncoding_t
  • DeploymentInfo_t
  • DestructibleHitGroupToDestroy_t
  • DestructiblePartDestructionDeathBehavior_t
  • DestructiblePartDestructionRequest_t
  • Disposition_t
  • DoorState_t
  • DynamicAbilityValues_t
  • EAbilityActivation_t
  • EAbilityBehavior_t
  • EAbilityBucketType
  • EAbilityInterruptType
  • EAbilityMoveExecuteType_t
  • EAbilityRequirements_t
  • EAbilityResourceType
  • EAbilitySlots_t
  • EAbilitySpectatePriority
  • EAbilityTargetingLocation_t
  • EAbilityTargetingShape_t
  • EAbilityType_t
  • EAbilityUpgradeTier
  • EAbilityUpgradeType
  • EAccoladeThresholdType
  • EAltCastMode
  • EAttachState_t
  • EAttachmentSourceType
  • EBannedFeature
  • EBaseClientMessages
  • EBaseEntityMessages
  • EBaseGameEvents
  • EBasePredictionEvents
  • EBaseUserMessages
  • EBetweenValueBehavior
  • ECatStatueState_t
  • ECitadelAbilityHUDElementType_t
  • ECitadelAbilityOrders
  • ECitadelAccountPermissionFlag
  • ECitadelAccountStatMedal
  • ECitadelAudioLoopSounds
  • ECitadelBotDifficulty
  • ECitadelChatMessage
  • ECitadelClientAccountEvent
  • ECitadelClientMessages
  • ECitadelDamageType
  • ECitadelDisconnectReason
  • ECitadelGameEvents
  • ECitadelGameMessages
  • ECitadelGameMode
  • ECitadelHintFeature
  • ECitadelLeaderboardRegion
  • ECitadelLobbyTeam
  • ECitadelMMPreference
  • ECitadelMatchAuxStat
  • ECitadelMatchMode
  • ECitadelNewPlayerProgressFlag
  • ECitadelObjective
  • ECitadelPingLocation_t
  • ECitadelPingMessageRecipients_t
  • ECitadelPingWheelMessageType_t
  • ECitadelPingWheelSound_t
  • ECitadelRandomRollTypes
  • ECitadelRegionMode
  • ECitadelStatCategory
  • ECitadelStatusImpact
  • ECitadelTargetAbilityEffects
Type / to search
  1. Deadlock
  2. client
  3. DestructiblePartDestructionRequest_t

DestructiblePartDestructionRequest_t

  • m_nHitGroup: HitGroup_t0 (0x00)
  • m_nDamageLevel: int324 (0x04)
  • m_nDestroyFlags: EDestructibleParts_DestroyParameterFlags8 (0x08)
  • m_nDamageType: DamageTypes_t12 (0x0C)
  • m_flBreakDamage: float3216 (0x10)
  • m_flBreakDamageRadius: float3220 (0x14)
  • m_vWsBreakDamageOrigin: VectorWS24 (0x18)
  • m_vWsBreakDamageForce: Vector36 (0x24)
Also in
Counter-Strike 2
Offsets are from Windows. Source revision 10577413 built on Apr 03 2026.