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Game
Counter-Strike 2Dota 2DeadlockHalf-Life: Alyx
Section
Schemas4,516ConVars & Commands5,573
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  • VecInputMaterialVariable_t
  • VectorExpressionType_t
  • VectorFloatExpressionType_t
  • AnimationType_t
  • CNewParticleEffect
  • CParticleBindingRealPulse
  • CParticleCollectionBindingInstance
  • CParticleCollectionFloatInput
  • CParticleCollectionRendererFloatInput
  • CParticleCollectionRendererVecInput
  • CParticleCollectionVecInput
  • CParticleFloatInput
  • CParticleInput
  • CParticleModelInput
  • CParticleProperty
  • CParticleRemapFloatInput
  • CParticleTransformInput
  • CParticleVariableRef
  • CParticleVecInput
  • CPerParticleFloatInput
  • CPerParticleVecInput
  • GPUParticleCollisionMode_t
  • IParticleEffect
  • PARTICLE_EHANDLE__
  • PFNoiseModifier_t
  • PFNoiseTurbulence_t
  • PFNoiseType_t
  • ParticleAttributeIndex_t
  • ParticleColorBlendMode_t
  • ParticleColorBlendType_t
  • ParticleDirectionNoiseType_t
  • ParticleFloatBiasType_t
  • ParticleFloatInputMode_t
  • ParticleFloatMapType_t
  • ParticleFloatRandomMode_t
  • ParticleFloatRoundType_t
  • ParticleFloatType_t
  • ParticleModelType_t
  • ParticleNamedValueConfiguration_t
  • ParticleNamedValueSource_t
  • ParticleSetMethod_t
  • ParticleTransformType_t
  • ParticleVecType_t
  • CFeIndexedJiggleBone
  • CFeJiggleBone
  • CFeMorphLayer
  • CFeNamedJiggleBone
  • CFeVertexMapBuildArray
  • CRegionSVM
  • CollisionDetailLayerInfo_t
  • CollisionDetailLayerInfo_t::Name_t
  • CovMatrix3
  • Dop26_t
  • DynamicContinuousContactBehavior_t
  • FeAnimStrayRadius_t
  • FeAntiTunnelGroupBuild_t
  • FeAntiTunnelProbeBuild_t
  • FeAntiTunnelProbe_t
  • FeAxialEdgeBend_t
  • FeBandBendLimit_t
  • FeBoneMergeLink_t
  • FeBoxRigid_t
  • FeBuildBoxRigid_t
  • FeBuildSDFRigid_t
  • FeBuildSphereRigid_t
  • FeBuildTaperedCapsuleRigid_t
  • FeCollisionPlane_t
  • FeCtrlOffset_t
  • FeCtrlOsOffset_t
  • FeCtrlSoftOffset_t
  • FeDynKinLink_t
  • FeEdgeDesc_t
  • FeEffectDesc_t
  • FeFitInfluence_t
  • FeFitMatrix_t
  • FeFitWeight_t
  • FeFollowNode_t
  • FeHingeLimitBuild_t
Type / to search schemas
  1. Counter-Strike 2
  2. particleslib
  3. CParticleInput
  4. CParticleVecInput

CParticleVecInput

1752 bytes (0x06D8), align 8Source
Inherits
CParticleInput
Derived classes
CParticleCollectionVecInputCPerParticleVecInput
Metadata
MCustomFGDMetadata: "{ SkipImprintFGDClassOnKV3 = true SkipRemoveKeysInKV3AtFGDDefault = true KV3DefaultTestFnName = 'CParticleVecInputDefaultTestFunc' }"
Also in
Dota 2DeadlockHalf-Life: Alyxdiffers

Fields

NameTypeOffset
m_nType
ParticleVecType_t = "PVEC_TYPE_LITERAL"
160x0010
m_vLiteralValue
Vector
200x0014
m_LiteralColor
Color
320x0020
m_NamedValue
CParticleNamedValueRef
400x0028
m_bFollowNamedValue
bool
1040x0068
m_nVectorAttribute
ParticleAttributeIndex_t = 6
1080x006C
m_vVectorAttributeScale
Vector = [1,1,1]
1120x0070
m_nControlPoint
int32
1240x007C
m_nDeltaControlPoint
int32
1280x0080
m_vCPValueScale
Vector = [1,1,1]
1320x0084
m_vCPRelativePosition
Vector
1440x0090
m_vCPRelativeDir
Vector = [1,0,0]
1560x009C
m_FloatComponentX
CParticleFloatInput
1680x00A8
m_FloatComponentY
CParticleFloatInput
5440x0220
m_FloatComponentZ
CParticleFloatInput
9200x0398
m_FloatInterp
CParticleFloatInput
12960x0510
m_flInterpInput0
float32
16720x0688
m_flInterpInput1
float32 = 1
16760x068C
m_vInterpOutput0
Vector
16800x0690
m_vInterpOutput1
Vector = [1,1,1]
16920x069C
m_Gradient
CColorGradient = {"m_Stops":[]}
17040x06A8
m_vRandomMin
Vector
17280x06C0
m_vRandomMax
Vector
17400x06CC
Offsets are from Windows. Source revision 11087167 built on Oct 05 2026. Machine-readable data for scripts and AI agents: llms.txt.