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IKSolverType

uint32_tSource

Members

NameValueHex
MPropertyDescription: "Classic perlin 2-bone solver"
MPropertyDescription: "2-bone solver that does not have singularities that Perlin does, and should be used as a default starting point for 2 bone solves."
MPropertyDescription: ""Forward And Backward Reaching Inverse Kinematics" solver - A solver that can handle any number of bones and works by iteratively solving for the position of each bone in the chain."
MPropertyDescription: "A 3-bone solver that uses two 2-bone solves under the hood to emulate a dog leg."
MPropertyFriendlyName: "Dog Leg (3-Bone)"
MPropertyDescription: "Cyclic Coordinate Descent solver - A solver that can handle any number of bones and works by iteratively solving for the rotation of each bone in the chain."