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CWarpSectionAnimTag
CWarpSectionAnimTagBase
CWayPointHelperUpdateNode
CZeroPoseUpdateNode
ChainToSolveData_t
ChoiceBlendMethod
ChoiceChangeMethod
ChoiceMethod
ConfigIndex
DampingSpeedFunction
EDemoBoneSelectionMode
EIKEndEffectorRotationFixUpMode
FacingMode
FieldNetworkOption
FollowAttachmentSettings_t
FollowTargetOpFixedSettings_t
FootFallTagFoot_t
FootFixedData_t
FootFixedSettings
FootLockPoseOpFixedSettings
FootLockSubVisualization
FootPinningPoseOpFixedData_t
FootPinningTimingSource
FootStepTrigger
FootstepJumpPhase_t
FootstepLandedFootSoundType_t
HandshakeTagState_t
HandshakeTagType_t
HitReactFixedSettings_t
IAnimationGraphInstance
IKBoneNameAndIndex_t
IKChannelMode
IKDemoCaptureSettings_t
IKSolverSettings_t
IKSolverType
IKTargetCoordinateSystem
IKTargetSettings_t
IKTargetSource
IkEndEffectorType
IkTargetType
JiggleBoneSettingsList_t
JiggleBoneSettings_t
JiggleBoneSimSpace
JumpCorrectionMethod
LinearRootMotionBlendMode_t
LookAtBone_t
LookAtOpFixedSettings_t
MatterialAttributeTagType_t
MotionBlendItem
MotionDBIndex
MotionIndex
OrientationWarpMode_t
OrientationWarpRootMotionSource_t
OrientationWarpTargetOffsetMode_t
ParamSpanSample_t
ParamSpan_t
PoseType_t
RagdollPoseControl
ResetCycleOption
SampleCode
ScriptInfo_t
SelectorTagBehavior_t
SolveIKChainAnimNodeDebugSetting
SolveIKChainPoseOpFixedSettings_t
StanceInfo_t
StanceOverrideMode
StateActionBehavior
StepPhase
TagSpan_t
TargetSelectorAngleMode_t
TargetWarpAngleMode_t
TargetWarpCorrectionMethod
TargetWarpTimingMethod
TraceSettings_t
TwoBoneIKSettings_t
VelocityMetricMode
WeightList
animlib (210)
CNmAdditiveBlendTask
CNmAndNode::CDefinition
Type
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Counter-Strike 2
animgraphlib
FootLockPoseOpFixedSettings
FootLockPoseOpFixedSettings
m_footInfo
:
CUtlVector
<
FootFixedData_t
>
0 (0x00)
m_hipDampingSettings
:
CAnimInputDamping
24 (0x18)
m_nHipBoneIndex
:
int32
= -1
48 (0x30)
m_ikSolverType
:
IKSolverType
= "IKSOLVER_TwoBone"
52 (0x34)
m_bApplyTilt
:
bool
56 (0x38)
m_bApplyHipDrop
:
bool
57 (0x39)
m_bAlwaysUseFallbackHinge
:
bool
58 (0x3A)
m_bApplyFootRotationLimits
:
bool
59 (0x3B)
m_bApplyLegTwistLimits
:
bool
60 (0x3C)
m_flMaxFootHeight
:
float32
= -12
64 (0x40)
m_flExtensionScale
:
float32
= 0.7
68 (0x44)
m_flMaxLegTwist
:
float32
= 180
72 (0x48)
m_bEnableLockBreaking
:
bool
76 (0x4C)
m_flLockBreakTolerance
:
float32
= 0.2
80 (0x50)
m_flLockBlendTime
:
float32
= 0.2
84 (0x54)
m_bEnableStretching
:
bool
88 (0x58)
m_flMaxStretchAmount
:
float32
= 2
92 (0x5C)
m_flStretchExtensionScale
:
float32
= 0.998
96 (0x60)
Referenced by (1)
CFootLockUpdateNode
m_opFixedSettings
Also in
Dota 2
Deadlock