Source 2 Viewer
DampingSpeedFunction
EDemoBoneSelectionMode
EIKEndEffectorRotationFixUpMode
FacingMode
FieldNetworkOption
FollowAttachmentSettings_t
FollowTargetOpFixedSettings_t
FootFallTagFoot_t
FootFixedData_t
FootFixedSettings
FootLockPoseOpFixedSettings
FootLockSubVisualization
FootPinningPoseOpFixedData_t
FootPinningTimingSource
FootStepTrigger
FootstepJumpPhase_t
FootstepLandedFootSoundType_t
HandshakeTagState_t
HandshakeTagType_t
HitReactFixedSettings_t
IAnimationGraphInstance
IKBoneNameAndIndex_t
IKChannelMode
IKDemoCaptureSettings_t
IKSolverSettings_t
IKSolverType
IKTargetCoordinateSystem
IKTargetSettings_t
IKTargetSource
IkEndEffectorType
IkTargetType
JiggleBoneSettingsList_t
JiggleBoneSettings_t
JiggleBoneSimSpace
JumpCorrectionMethod
LinearRootMotionBlendMode_t
LookAtBone_t
LookAtOpFixedSettings_t
MatterialAttributeTagType_t
MotionBlendItem
MotionDBIndex
MotionIndex
OrientationWarpMode_t
OrientationWarpRootMotionSource_t
OrientationWarpTargetOffsetMode_t
ParamSpanSample_t
ParamSpan_t
PoseType_t
RagdollPoseControl
ResetCycleOption
SampleCode
ScriptInfo_t
SelectorTagBehavior_t
SolveIKChainAnimNodeDebugSetting
SolveIKChainPoseOpFixedSettings_t
StanceInfo_t
StanceOverrideMode
StateActionBehavior
StepPhase
TagSpan_t
TargetSelectorAngleMode_t
TargetWarpAngleMode_t
TargetWarpCorrectionMethod
TargetWarpTimingMethod
TraceSettings_t
TwoBoneIKSettings_t
VelocityMetricMode
WeightList
animlib (210)
CNmAdditiveBlendTask
CNmAndNode::CDefinition
CNmAnimationPoseNode::CDefinition
CNmBitFlags
CNmBlend1DNode::CDefinition
CNmBlend2DNode::CDefinition
CNmBlendTask
CNmBlendTaskBase
CNmBodyGroupEvent
CNmBoneMaskBlendNode::CDefinition
CNmBoneMaskNode::CDefinition
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Counter-Strike 2
animgraphlib
HitReactFixedSettings_t
HitReactFixedSettings_t
MGetKV3ClassDefaults
: Could not parse KV3 Defaults
m_nWeightListIndex
:
int32
0 (0x00)
m_nEffectedBoneCount
:
int32
4 (0x04)
m_flMaxImpactForce
:
float32
8 (0x08)
m_flMinImpactForce
:
float32
12 (0x0C)
m_flWhipImpactScale
:
float32
16 (0x10)
m_flCounterRotationScale
:
float32
20 (0x14)
m_flDistanceFadeScale
:
float32
24 (0x18)
m_flPropagationScale
:
float32
28 (0x1C)
m_flWhipDelay
:
float32
32 (0x20)
m_flSpringStrength
:
float32
36 (0x24)
m_flWhipSpringStrength
:
float32
40 (0x28)
m_flMaxAngleRadians
:
float32
44 (0x2C)
m_nHipBoneIndex
:
int32
48 (0x30)
m_flHipBoneTranslationScale
:
float32
52 (0x34)
m_flHipDipSpringStrength
:
float32
56 (0x38)
m_flHipDipImpactScale
:
float32
60 (0x3C)
m_flHipDipDelay
:
float32
64 (0x40)
Referenced by (1)
CHitReactUpdateNode
m_opFixedSettings
Also in
Dota 2
Deadlock