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Counter-Strike 2
Dota 2
Deadlock
Half-Life: Alyx
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482
CZeroPoseUpdateNode
ChainToSolveData_t
ChoiceBlendMethod
ChoiceChangeMethod
ChoiceMethod
ConfigIndex
DampedPathMotorInstanceData_t
DampingSpeedFunction
EDemoBoneSelectionMode
EIKEndEffectorRotationFixUpMode
FacingMode
FieldNetworkOption
FollowAttachmentSettings_t
FollowTargetOpFixedSettings_t
FootFallTagFoot_t
FootFixedData_t
FootFixedSettings
FootLockPoseOpFixedSettings
FootLockSubVisualization
FootPinningPoseOpFixedData_t
FootPinningTimingSource
FootStepTrigger
FootstepJumpPhase_t
FootstepLandedFootSoundType_t
HandshakeTagState_t
HandshakeTagType_t
HitReactFixedSettings_t
IAnimationGraphInstance
IKBoneNameAndIndex_t
IKChannelMode
IKDemoCaptureSettings_t
IKSolverSettings_t
IKSolverType
IKTargetCoordinateSystem
IKTargetSettings_t
IKTargetSource
IkEndEffectorType
IkTargetType
JiggleBoneSettingsList_t
JiggleBoneSettings_t
JiggleBoneSimSpace
JumpCorrectionMethod
LinearRootMotionBlendMode_t
LookAtBone_t
LookAtOpFixedSettings_t
LookData
MatterialAttributeTagType_t
MotionBlendItem
MotionDBIndex
MotionIndex
MotionMatchingInstanceData
MotionSelection
MovementData
NetVarConfigIndex
OrientationWarpMode_t
OrientationWarpRootMotionSource_t
OrientationWarpTargetOffsetMode_t
PairedSequenceData
PairedSequence_t
ParamSpanSample_t
ParamSpan_t
PerTickSettings_t
PlayerInputMotorInstanceData_t
PoseType_t
RagdollPoseControl
ResetCycleOption
SampleCode
ScriptInfo_t
SelectorInstanceData_t
SelectorTagBehavior_t
SequenceData
SlopeData
SolveIKChainAnimNodeDebugSetting
SolveIKChainPoseOpFixedSettings_t
StanceInfo_t
StanceOverrideMode
StateActionBehavior
StepPhase
TagActionStatus
TagSpan_t
Type
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Counter-Strike 2
animgraphlib
FootPinningPoseOpFixedData_t
FootPinningPoseOpFixedData_t
48 bytes (0x30), align 8
Source
Used by fields
CFootPinningUpdateNode
m_poseOpFixedData
Also in
Dota 2
Deadlock
Fields
Name
Type
Offset
m_footInfo
CUtlVector
<
FootFixedData_t
>
0
0x00
m_flBlendTime
float32
24
0x18
m_flLockBreakDistance
float32
28
0x1C
m_flMaxLegTwist
float32
= 25
32
0x20
m_nHipBoneIndex
int32
= -1
36
0x24
m_bApplyLegTwistLimits
bool
40
0x28
m_bApplyFootRotationLimits
bool
41
0x29