- Counter-Strike 2
- animgraphdoclib
- CAnimGraphDoc_Node
- CAnimGraphDoc_FootLockNode
- Inherits
- CAnimGraphDoc_Node
- Metadata
- MPropertyFriendlyName: "Stride Retargeting"
Fields
NameTypeOffset
MPropertyFriendlyName: "Hip Bone"
MPropertyAttributeChoiceName: "Bone"
IKSolverType = "IKSOLVER_TwoBone"
bool = true
MPropertyFriendlyName: "Always use fallback hinge"
MPropertyGroupName: "IK"
bool
float32 = 45
float32 = 1
MPropertyFriendlyName: "Curve Foot Paths"
MPropertyAttributeRange: "0 1"
MPropertyGroupName: "Curve Paths"
float32 = 0.25
MPropertyFriendlyName: "Curve Paths Limit"
MPropertyAttributeRange: "0 1"
MPropertyGroupName: "Curve Paths"
bool
MPropertyFriendlyName: "Enable Vertical Curved Paths"
MPropertyGroupName: "Curve Paths"
bool = true
MPropertyFriendlyName: "Modulate Step Height"
MPropertyGroupName: "Step Height"
float32
MPropertyFriendlyName: "Height Increase Scale"
MPropertyGroupName: "Step Height"
float32 = 1
MPropertyFriendlyName: "Height Decrease Scale"
MPropertyGroupName: "Step Height"
bool
MPropertyFriendlyName: "Enable Hip Shift"
MPropertyGroupName: "Hip Shift"
float32 = 0.5
MPropertyFriendlyName: "Hip Shift Scale"
MPropertyAttributeRange: "0 1"
MPropertyGroupName: "Hip Shift"
MPropertyFriendlyName: "Damping"
MPropertyGroupName: "Hip Shift"
float32 = 5
MPropertyFriendlyName: "Tilt Plane Pitch Spring Strength"
MPropertyGroupName: "Tilt"
float32 = 5
MPropertyFriendlyName: "Tilt Plane Roll Spring Strength"
MPropertyGroupName: "Tilt"
bool = true
MPropertyFriendlyName: "Enable Lock Breaking"
MPropertyGroupName: "Lock Breaking"
float32 = 0.2
MPropertyFriendlyName: "Tolerance"
MPropertyGroupName: "Lock Breaking"
float32 = 0.2
MPropertyFriendlyName: "Blend Time"
MPropertyGroupName: "Lock Breaking"
bool
MPropertyFriendlyName: "Enable Stretching"
MPropertyGroupName: "Stretch"
float32 = 2
MPropertyFriendlyName: "Max Stretch Amount"
MPropertyGroupName: "Stretch"
float32 = 0.998
bool
MPropertyFriendlyName: "Enable Ground Tracing"
MPropertyGroupName: "Ground IK"
float32
MPropertyFriendlyName: "Angle Traces with Slope"
MPropertyAttributeRange: "0 1"
MPropertyGroupName: "Ground IK"
bool
MPropertyFriendlyName: "Apply Hip Drop"
MPropertyGroupName: "Ground IK"
float32 = -12
float32 = 0.7
MPropertyFriendlyName: "Leg Extension Scale"
MPropertyGroupName: "Ground IK"
bool
MPropertyFriendlyName: "Enable Root Height Damping"
MPropertyGroupName: "Root Height Damping"
CAnimInputDamping = {"m_fFallingSpeedScale":12,"m_fSpeedScale":12,"m_speedFunction":"Spring"}
MPropertyFriendlyName: "Damping Settings"
MPropertyGroupName: "Root Height Damping"
float32 = 100
MPropertyFriendlyName: "Max Offset"
MPropertyGroupName: "Root Height Damping"
float32 = -100
MPropertyFriendlyName: "Min Offset"
MPropertyGroupName: "Root Height Damping"