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Half-Life: Alyx
client
CHLVR_ReflexSights
C_HLVRHandItemHolder
C_HLVRHandItemHolder
MNetworkVarNames
"CHandle< CBaseEntity> m_hItem"
"CHandle< CBasePlayer> m_hPlayer"
"bool m_bReflexSightActive"
"int m_nIconDataIndex"
Inherits from (220 fields)
CHLVR_ReflexSights
C_DynamicProp
C_BreakableProp
CBaseProp
C_BaseAnimating
C_BaseModelEntity
C_BaseEntity
C_GameEntity
CEntityInstance
IHandleEntity
expand fields
m_hItem
:
CHandle
<
C_BaseEntity
>
MNetworkEnable
m_hPlayer
:
CHandle
<
C_BasePlayer
>
MNetworkEnable
m_bReflexSightActive
:
bool
MNetworkEnable
m_nIconDataIndex
:
int32
MNetworkEnable
Referenced by (1)
C_HLVRHandUseController
m_hHandItemHolders
Also in
server.dll