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C_HLVREnvironmentalInteraction
C_HLVREnvironmentalInteractionVolume
C_HLVRHandItemHolder
C_HLVRHandUseController
C_HLVRHandUseControllerShared
C_HLVRPhysicsPropInteractive
C_HLVRPropBattery
C_HLVRTeleportRenderables
C_HLVRWeaponModule
C_HLVRWeaponSwitchPanel
C_HLVR_TeleportController
C_HLVR_Teleport_Viewpoint
C_HL_VR_Player
C_HalfLife2
C_HalfLife2Proxy
C_HandUseController
C_HandUseControllerShared
C_HandleTest
C_HealthVial
C_ImposterSet
C_InfoLadderDismount
C_InfoOverlayAccessor
C_InfoVisibilityBox
C_LightDirectionalEntity
C_LightEntity
C_LightEnvironmentEntity
C_LightGlow
C_LightGlowOverlay
C_LightOrthoEntity
C_LightSpotEntity
C_LocalTempEntity
C_MaterialModifyControl
C_ModelPointEntity
C_MortarShell
C_MultiplayRules
C_NPC_Antlion
C_NPC_AntlionGuard
C_NPC_Barnacle
C_NPC_BaseHeadcrab
C_NPC_BaseZombie
C_NPC_Combine
C_NPC_FastHeadcrab
C_NPC_Manhack
C_NPC_ReviverStorm
C_NPC_RunnerHeadcrab
C_NPC_VRCitizen
C_NPC_VR_Barnacle
C_NPC_Vortigaunt
C_NetTestBaseCombatCharacter
C_ParticleSystem
C_PathParticleRope
C_PhysBox
C_PhysMagnet
C_PhysPropClientside
C_PhysicsProp
C_PlayerLocalData
C_PlayerResource
C_PlayerState
C_PointCamera
C_PointClientUIDialog
C_PointClientUIHUD
C_PointClientUIWorldPanel
C_PointClientUIWorldTextPanel
C_PointCommentaryNode
C_PointEntity
C_PointEntityFader
C_PointHMDAnchor
C_PointHMDAnchorOverride
C_PointHintUIArrowHighlightModel
C_PointHintUIButtonHighlightModel
C_PointHintUIHighlightModel
C_PointHintUi
C_PointQuestGoal
C_PointRenderAttrCurve
C_PointValueRemapper
C_PointWorldText
C_PoseController
C_PostProcessController
C_PostProcessingVolume
C_PrecipitationBlocker
Schemas
ConVars
& Commands
Type
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to search
Half-Life: Alyx
client
C_ModelPointEntity
C_ImposterSet
C_ImposterSet
MNetworkVarNames
"int m_nNextInstanceSerial"
"HModelStrong m_hModel"
"int m_InstanceSerials"
"CTransform m_Transforms"
Inherits from (131 fields)
C_ModelPointEntity
C_BaseModelEntity
C_BaseEntity
C_GameEntity
CEntityInstance
IHandleEntity
expand fields
m_hSequence
:
HSequence
m_bRecreateModelInstances
:
bool
m_nNextInstanceSerial
:
int32
MNetworkEnable
m_hModel
:
CStrongHandle
<
InfoForResourceTypeCModel
>
MNetworkEnable
m_InstanceSerials
:
CUtlVector
<
int32
>
MNetworkEnable
m_Transforms
:
CUtlVector
<
CTransform
>
MNetworkEnable
Also in
server.dll