- m_bStarted: bool
- m_iLayer: int32
- m_iPriority: int32
- m_bIsGesture: bool
- m_flWeight: float32
- m_bIsMoving: bool
- m_bHasArrived: bool
- m_flInitialYaw: float32
- m_flTargetYaw: float32
- m_flFacingYaw: float32
- m_nType: int32
- m_flNext: float32
- m_bClientSide: bool
- m_bShouldRemove: bool